在第一版(文末附有相关链接)中,笔者已经介绍了9款战车驱动,并对其作出了全方位点评。从第一版问世到现在,又有7款新战车驱动陆续出现,且在*新的11月(上)新版中、战车驱动出现了大规模发展的势头。基于以上原因,笔者推出战车驱动系列的第二版介绍。本帖将集中展示目前的16款战车驱动,并对战车驱动新的发展趋势作出解析。一、战车驱动介绍
(一)第一战车驱动
1.蚩尤驱动
ignore_js_opimg id="aimg_2633924"src="https://res-bbs.aoshitang.com/data/attachment/forum/201911/10/263392451c24b37329c59723aa3d0be41dd07ec.jpg"style="max-width: 750px;"zoomfile="https://res-bbs.aoshitang.com/data/attachment/forum/201911/10/263392451c24b37329c59723aa3d0be41dd07ec.jpg"file="https://res-bbs.aoshitang.com/data/attachment/forum/201911/10/263392451c24b37329c59723aa3d0be41dd07ec.jpg"class="zoom"onclick="zoom(this, this.src)"onmouseover="showMenu({'ctrlid':this.id,'pos':'12'})"alt=""//ignore_js_op
属性:攻击+250、防御+120、兵力+400
特效:无
效果:改变第一战车面板造型和战斗攻防造型
2.朱雀驱动
ignore_js_opimg id="aimg_2633928"src="https://res-bbs.aoshitang.com/data/attachment/forum/201911/10/2633928766b16ede005bd149e98ce3db105c6a9.png"style="max-width: 750px;"zoomfile="https://res-bbs.aoshitang.com/data/attachment/forum/201911/10/2633928766b16ede005bd149e98ce3db105c6a9.png"file="https://res-bbs.aoshitang.com/data/attachment/forum/201911/10/2633928766b16ede005bd149e98ce3db105c6a9.png"class="zoom"onclick="zoom(this, this.src)"onmouseover="showMenu({'ctrlid':this.id,'pos':'12'})"alt=""//ignore_js_op
属性:兵力+1111
特效:战法伤害提升10%,在战车派遣中普通资源产出暴击,获得额外战兽奖励
效果:改变第一战车面板造型和战斗攻防造型
3.朱厌驱动
ignore_js_opimg id="aimg_2633931"src="https://res-bbs.aoshitang.com/data/attachment/forum/201911/10/26339318772d4a08d5586cb77c27ee80a271113.png"style="max-width: 750px;"zoomfile="https://res-bbs.aoshitang.com/data/attachment/forum/201911/10/26339318772d4a08d5586cb77c27ee80a271113.png"file="https://res-bbs.aoshitang.com/data/attachment/forum/201911/10/26339318772d4a08d5586cb77c27ee80a271113.png"class="zoom"onclick="zoom(this, this.src)"onmouseover="showMenu({'ctrlid':this.id,'pos':'12'})"alt=""//ignore_js_op
属性:攻击+200、防御+120、兵力+500
特效:无
效果:改变第一战车面板造型和战斗攻防造型
4.冷焰先锋
ignore_js_opimg id="aimg_2633934"src="https://res-bbs.aoshitang.com/data/attachment/forum/201911/10/263393403563f49500717bbb647dd6341c72f35.png"style="max-width: 750px;"zoomfile="https://res-bbs.aoshitang.com/data/attachment/forum/201911/10/263393403563f49500717bbb647dd6341c72f35.png"file="https://res-bbs.aoshitang.com/data/attachment/forum/201911/10/263393403563f49500717bbb647dd6341c72f35.png"class="zoom"onclick="zoom(this, this.src)"onmouseover="showMenu({'ctrlid':this.id,'pos':'12'})"alt=""//ignore_js_op(进阶后)
ignore_js_opimg id="aimg_2633937"src="https://res-bbs.aoshitang.com/data/attachment/forum/201911/10/2633937702df57d7f7e9ce9ebd792b623ae27d8.png"style="max-width: 750px;"zoomfile="https://res-bbs.aoshitang.com/data/attachment/forum/201911/10/2633937702df57d7f7e9ce9ebd792b623ae27d8.png"file="https://res-bbs.aoshitang.com/data/attachment/forum/201911/10/2633937702df57d7f7e9ce9ebd792b623ae27d8.png"class="zoom"onclick="zoom(this, this.src)"onmouseover="showMenu({'ctrlid':this.id,'pos':'12'})"alt=""//ignore_js_op(进阶前)
属性(进阶后):攻击+200、防御+120、兵力+400
特效:喷射冷焰对敌方前4排造成伤害,并持续造成冰焰效果(敌方攻防削弱10%,剩余兵力低于20%时,下一回合立刻阵亡)
效果:改变第一战车面板造型和战斗攻防造型
说明:冷焰先锋可进阶,进阶进度为120,进阶1次消耗500陨铁,即进阶共需6万陨铁(部分活动重复获得冷焰先锋会折合为120碎片用于进阶)
(二)第二战车驱动
1.铁甲蛮牛
ignore_js_opimg id="aimg_2633940"src="https://res-bbs.aoshitang.com/data/attachment/forum/201911/10/263394072a9da9bdb4126fec37ee9b31d47ba2e.png"style="max-width: 750px;"zoomfile="https://res-bbs.aoshitang.com/data/attachment/forum/201911/10/263394072a9da9bdb4126fec37ee9b31d47ba2e.png"file="https://res-bbs.aoshitang.com/data/attachment/forum/201911/10/263394072a9da9bdb4126fec37ee9b31d47ba2e.png"class="zoom"onclick="zoom(this, this.src)"onmouseover="showMenu({'ctrlid':this.id,'pos':'12'})"alt=""//ignore_js_op
属性:攻击+250、防御+120、兵力+400
特效:无
效果:改变第二战车面板造型和战斗攻防造型
2.龙甲堡垒
ignore_js_opimg id="aimg_2633941"src="https://res-bbs.aoshitang.com/data/attachment/forum/201911/10/26339410cbe827771ec199f4de0197414a07c5c.png"style="max-width: 750px;"zoomfile="https://res-bbs.aoshitang.com/data/attachment/forum/201911/10/26339410cbe827771ec199f4de0197414a07c5c.png"file="https://res-bbs.aoshitang.com/data/attachment/forum/201911/10/26339410cbe827771ec199f4de0197414a07c5c.png"class="zoom"onclick="zoom(this, this.src)"onmouseover="showMenu({'ctrlid':this.id,'pos':'12'})"alt=""//ignore_js_op
属性:攻击+200、防御+120、兵力+500
特效:无
效果:改变第二战车面板造型和战斗攻防造型
3.玄甲浮屠
ignore_js_opimg id="aimg_2633942"src="https://res-bbs.aoshitang.com/data/attachment/forum/201911/10/2633942a7a82d33e428bb264e09a8638d1cf0df.png"style="max-width: 750px;"zoomfile="https://res-bbs.aoshitang.com/data/attachment/forum/201911/10/2633942a7a82d33e428bb264e09a8638d1cf0df.png"file="https://res-bbs.aoshitang.com/data/attachment/forum/201911/10/2633942a7a82d33e428bb264e09a8638d1cf0df.png"class="zoom"onclick="zoom(this, this.src)"onmouseover="showMenu({'ctrlid':this.id,'pos':'12'})"alt=""//ignore_js_op
属性:攻击+250、防御+120、兵力+400
特效:无
效果:改变第二战车面板造型和战斗攻防造型
(三)第三战车驱动
1.*龙驱动
ignore_js_opimg id="aimg_2633944"src="https://res-bbs.aoshitang.com/data/attachment/forum/201911/10/26339448c9387d910e74828a2ed1837566a2aaf.png"style="max-width: 750px;"zoomfile="https://res-bbs.aoshitang.com/data/attachment/forum/201911/10/26339448c9387d910e74828a2ed1837566a2aaf.png"file="https://res-bbs.aoshitang.com/data/attachment/forum/201911/10/26339448c9387d910e74828a2ed1837566a2aaf.png"class="zoom"onclick="zoom(this, this.src)"onmouseover="showMenu({'ctrlid':this.id,'pos':'12'})"alt=""//ignore_js_op
属性:攻击+250、防御+120、兵力+400
特效:无
效果:改变第三战车面板造型和战斗攻防造型
2.墨驹驱动
ignore_js_opimg id="aimg_2633946"src="https://res-bbs.aoshitang.com/data/attachment/forum/201911/10/263394693fbd246e15e798fb38fcdf96f8e6b38.png"style="max-width: 750px;"zoomfile="https://res-bbs.aoshitang.com/data/attachment/forum/201911/10/263394693fbd246e15e798fb38fcdf96f8e6b38.png"file="https://res-bbs.aoshitang.com/data/attachment/forum/201911/10/263394693fbd246e15e798fb38fcdf96f8e6b38.png"class="zoom"onclick="zoom(this, this.src)"onmouseover="showMenu({'ctrlid':this.id,'pos':'12'})"alt=""//ignore_js_op
属性:攻击+200、防御+120、兵力+500
特效:无
效果:改变第三战车面板造型和战斗攻防造型
3.后羿驱动
ignore_js_opimg id="aimg_2633951"src="https://res-bbs.aoshitang.com/data/attachment/forum/201911/10/26339511e1f234f943c97535eaf0e0baefbed27.png"style="max-width: 750px;"zoomfile="https://res-bbs.aoshitang.com/data/attachment/forum/201911/10/26339511e1f234f943c97535eaf0e0baefbed27.png"file="https://res-bbs.aoshitang.com/data/attachment/forum/201911/10/26339511e1f234f943c97535eaf0e0baefbed27.png"class="zoom"onclick="zoom(this, this.src)"onmouseover="showMenu({'ctrlid':this.id,'pos':'12'})"alt=""//ignore_js_op
属性:攻击+50、防御+30、兵力+100
特效:巨石破甲(三车战车技)造成的伤害,会根据战车距离敌方的位置额外提升,距离越远,伤害提升越大
效果:改变第三战车面板造型和战斗攻防造型
(四)第四战车驱动
1.鳞甲利刃
ignore_js_opimg id="aimg_2633953"src="https://res-bbs.aoshitang.com/data/attachment/forum/201911/10/2633953e8f473efcecda1ef0183274de22d53d8.png"style="max-width: 750px;"zoomfile="https://res-bbs.aoshitang.com/data/attachment/forum/201911/10/2633953e8f473efcecda1ef0183274de22d53d8.png"file="https://res-bbs.aoshitang.com/data/attachment/forum/201911/10/2633953e8f473efcecda1ef0183274de22d53d8.png"class="zoom"onclick="zoom(this, this.src)"onmouseover="showMenu({'ctrlid':this.id,'pos':'12'})"alt=""//ignore_js_op(进阶后)
ignore_js_opimg id="aimg_2633954"src="https://res-bbs.aoshitang.com/data/attachment/forum/201911/10/2633954ff8d32f13077ddb0bddec7903afd8bd0.png"style="max-width: 750px;"zoomfile="https://res-bbs.aoshitang.com/data/attachment/forum/201911/10/2633954ff8d32f13077ddb0bddec7903afd8bd0.png"file="https://res-bbs.aoshitang.com/data/attachment/forum/201911/10/2633954ff8d32f13077ddb0bddec7903afd8bd0.png"class="zoom"onclick="zoom(this, this.src)"onmouseover="showMenu({'ctrlid':this.id,'pos':'12'})"alt=""//ignore_js_op(进阶前)
属性(进阶后):攻击+200、防御+120、兵力+500
特效:无
效果:改变第四战车面板造型和战斗攻防造型
说明:鳞甲利刃可进阶,进阶进度为120,每次进阶消耗500陨铁,即进阶共需6万陨铁,进阶后属性如上图
2.刑天驱动
ignore_js_opimg id="aimg_2633961"src="https://res-bbs.aoshitang.com/data/attachment/forum/201911/10/26339615ac9c4376bfa3f28fb84582e65af5b88.png"style="max-width: 750px;"zoomfile="https://res-bbs.aoshitang.com/data/attachment/forum/201911/10/26339615ac9c4376bfa3f28fb84582e65af5b88.png"file="https://res-bbs.aoshitang.com/data/attachment/forum/201911/10/26339615ac9c4376bfa3f28fb84582e65af5b88.png"class="zoom"onclick="zoom(this, this.src)"onmouseover="showMenu({'ctrlid':this.id,'pos':'12'})"alt=""//ignore_js_op
属性:攻击+250、防御+120、兵力+400
特效:无
效果:改变第四战车面板造型和战斗攻防造型
3.非攻驱动
ignore_js_opimg id="aimg_2633964"src="https://res-bbs.aoshitang.com/data/attachment/forum/201911/10/2633964d64dd1da7e3e9317e989feaf957dd34b.png"style="max-width: 750px;"zoomfile="https://res-bbs.aoshitang.com/data/attachment/forum/201911/10/2633964d64dd1da7e3e9317e989feaf957dd34b.png"file="https://res-bbs.aoshitang.com/data/attachment/forum/201911/10/2633964d64dd1da7e3e9317e989feaf957dd34b.png"class="zoom"onclick="zoom(this, this.src)"onmouseover="showMenu({'ctrlid':this.id,'pos':'12'})"alt=""//ignore_js_op
属性:攻击+200、防御+120、兵力+400
特效:战车排上阵前受到的破甲伤害会降低为3点耐久值
效果:改变第四战车面板造型和战斗攻防造型
(五)第五战车驱动
1.共工驱动
ignore_js_opimg id="aimg_2633968"src="https://res-bbs.aoshitang.com/data/attachment/forum/201911/10/2633968776f8e5664d08b5bb02d2a90debedfac.png"style="max-width: 750px;"zoomfile="https://res-bbs.aoshitang.com/data/attachment/forum/201911/10/2633968776f8e5664d08b5bb02d2a90debedfac.png"file="https://res-bbs.aoshitang.com/data/attachment/forum/201911/10/2633968776f8e5664d08b5bb02d2a90debedfac.png"class="zoom"onclick="zoom(this, this.src)"onmouseover="showMenu({'ctrlid':this.id,'pos':'12'})"alt=""//ignore_js_op
属性:攻击+250、防御+120、兵力+400
特效:无
效果:改变第五战车面板造型和战斗攻防造型
2.惊涛驱动
ignore_js_opimg id="aimg_2633969"src="https://res-bbs.aoshitang.com/data/attachment/forum/201911/10/263396998d49d95c29af3ada296b7bd5058159f.png"style="max-width: 750px;"zoomfile="https://res-bbs.aoshitang.com/data/attachment/forum/201911/10/263396998d49d95c29af3ada296b7bd5058159f.png"file="https://res-bbs.aoshitang.com/data/attachment/forum/201911/10/263396998d49d95c29af3ada296b7bd5058159f.png"class="zoom"onclick="zoom(this, this.src)"onmouseover="showMenu({'ctrlid':this.id,'pos':'12'})"alt=""//ignore_js_op
属性:攻击+200、防御+120、兵力+500
特效:无
效果:改变第五战车面板造型和战斗攻防造型
3.水麒麟驱动
ignore_js_opimg id="aimg_2633971"src="https://res-bbs.aoshitang.com/data/attachment/forum/201911/10/263397133714272288bc998968a564cf71644e2.png"style="max-width: 750px;"zoomfile="https://res-bbs.aoshitang.com/data/attachment/forum/201911/10/263397133714272288bc998968a564cf71644e2.png"file="https://res-bbs.aoshitang.com/data/attachment/forum/201911/10/263397133714272288bc998968a564cf71644e2.png"class="zoom"onclick="zoom(this, this.src)"onmouseover="showMenu({'ctrlid':this.id,'pos':'12'})"alt=""//ignore_js_op
属性:攻击+50、防御+30、兵力+100
特效:额外***敌方血量低于乘坐第五战车武将血量70%的幻影,上限100个
效果:改变第五战车面板造型和战斗攻防造型
二、战车驱动分析
1.战车驱动细节
参见《【百科】攻城掠地战车驱动全介绍(第一版)》
2.战车驱动发展趋势
(1)战车驱动属性单一化。如目前第一战车*新的驱动“朱雀驱动”只有兵力加成,而没有攻防属性加成。
(2)战车驱动属性有一定程度的提升。同样以“朱雀驱动”为例,虽然削减了攻防属性,但兵力属性相较之前的战车驱动有小幅提升。
(3)战车驱动库大幅扩张,战车驱动数量成倍增长。此次11月(上)新版将每部战车的驱动库都扩展了1倍,即由原来的3个提升为目前可见的6个,未来可能会变成9个、12个乃至更多。
ignore_js_opimg id="aimg_2633978"src="https://res-bbs.aoshitang.com/data/attachment/forum/201911/10/2633978b2fa340d212e11c749b670c355af77de.png"style="max-width: 750px;"zoomfile="https://res-bbs.aoshitang.com/data/attachment/forum/201911/10/2633978b2fa340d212e11c749b670c355af77de.png"file="https://res-bbs.aoshitang.com/data/attachment/forum/201911/10/2633978b2fa340d212e11c749b670c355af77de.png"class="zoom"onclick="zoom(this, this.src)"onmouseover="showMenu({'ctrlid':this.id,'pos':'12'})"alt=""//ignore_js_op
ignore_js_opimg id="aimg_2633979"src="https://res-bbs.aoshitang.com/data/attachment/forum/201911/10/2633979a26d908eb2a17e2253f7c5564238e596.png"style="max-width: 750px;"zoomfile="https://res-bbs.aoshitang.com/data/attachment/forum/201911/10/2633979a26d908eb2a17e2253f7c5564238e596.png"file="https://res-bbs.aoshitang.com/data/attachment/forum/201911/10/2633979a26d908eb2a17e2253f7c5564238e596.png"class="zoom"onclick="zoom(this, this.src)"onmouseover="showMenu({'ctrlid':this.id,'pos':'12'})"alt=""//ignore_js_op
(4)特效战车驱动逐步成为主流。这是由于非特效驱动“行情不佳”而导致的必然结果,但特效驱动多了以后,对于各方面、特别是比武的影响会越来越大,尤其涉及特效驱动的选择,或许目前不明显,但未来如果给同一部战车开放各具特色的驱动,则玩家对于战车驱动的选择将变得更为困难。
(5)战车驱动进阶机制将逐步推广至全体驱动。这也是战车驱动发展的必然结果,只不过性价比太低,对玩家的吸引力太弱,如果能设计的更好,也会是一个重要的吸金点。
(6)与战车派遣模块紧密结合、遥相呼应,利用空闲战车驱动给玩家带来更多实际收益。这一点可以参考《【新版评估】11月(上)新版评估报告》(相关链接在文末),主要涉及战兽食材的产出和战兽系统的第一阶段贬值。这算是一个创新,也是一项福利,但门槛太高,目前无法普及。
ignore_js_opimg id="aimg_2633994"src="https://res-bbs.aoshitang.com/data/attachment/forum/201911/10/263399468635ad0a423eae76ac0cacf1d394ba2.jpg"style="max-width: 750px;"zoomfile="https://res-bbs.aoshitang.com/data/attachment/forum/201911/10/263399468635ad0a423eae76ac0cacf1d394ba2.jpg"file="https://res-bbs.aoshitang.com/data/attachment/forum/201911/10/263399468635ad0a423eae76ac0cacf1d394ba2.jpg"class="zoom"onclick="zoom(this, this.src)"onmouseover="showMenu({'ctrlid':this.id,'pos':'12'})"alt=""//ignore_js_op
三、点评
战车驱动的属性趋向单一,数量则大幅提升,成为名副其实的“大神玩具”,且对于比武的影响会越来越大。此外,战车驱动首次参与福利项目,并通过战车派遣与战兽系统相联系,也是一个创举。当然,目前获取战车驱动的代价仍然高昂,大部分玩家还是会盯着特效驱动。需要注意的是,战车派遣产出的战兽相关资源在现阶段还是相对丰厚的,这也就直接刺激了RMB玩家对其的追捧,也进一步“炒热”了本就噱头十足的战车驱动。未来由于战车驱动越出越多,或许其“身价”会有所下跌,但总体形势仍然不容乐观。
【相关链接】
【百科】攻城掠地战车驱动全介绍(第一版)https://bbs.aoshitang.com/thread-3674594-1.html
【新版评估】11月(上)新版评估报告https://bbs.aoshitang.com/thread-3779572-1.html
谢谢!
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