名驹系统于2020年1月份上线,是攻城掠地推出的新战力系统。从现有情况来看,名驹系统完全具备成长为大型战力系统的潜力。构成名驹系统的主要是各类名驹。本帖主要从名驹系统的开启、装备条件、属性&特效等方面展开介绍,并对名驹系统的发展趋势作出分析。下面来看详情。
一、名驹系统开启条件
名驹系统的开启条件有2个:通关208级张飞副本、研究【宝马名驹】科技。
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二、名驹装备条件
名驹系统开启后,武将栏会出现对应的“名驹位”。但是,只有觉醒大技能的单将和三层觉醒的联合觉醒武将才能拥有名驹位,其余所有武将都无法拥有名驹位。
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如图,单将的名驹位在武将界面右下方偏上的位置,而联合觉醒武将的名驹位在武将界面下方正中(显示金色骏马图标)。
三、名驹介绍
1.名驹数量
目前攻城掠地共推出3个(匹)名驹,即赤兔、的卢、**烟云罩。关于这3个名驹,笔者已经发布了专门的介绍帖(本文末会附上相关链接),玩家可以去查阅。未来攻城掠地会推出越来越多的名驹,这应该可以预见。
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2.名驹属性&特效
从现有的3个名驹的属性来看,可以把名驹当作“御宝和宝物的集成体(合成品)”,因为名驹既包括攻击和血量属性,又包括统勇属性,这在以往是没有过的。另外,名驹的基础属性应该相同,都是500攻击、1000血量、30统、30勇,**烟云罩属性稍高是因为它是专属皮肤,有噱头。以后再推出新名驹,如果没有“专属光环”,预计基础属性应该等同于赤兔和的卢。
ignore_js_opimg id="aimg_2721041"src="https://res-bbs.aoshitang.com/data/attachment/forum/202002/05/272104149f9d93127835a09c3710687abdeec8a.png"style="max-width: 750px;"zoomfile="https://res-bbs.aoshitang.com/data/attachment/forum/202002/05/272104149f9d93127835a09c3710687abdeec8a.png"file="https://res-bbs.aoshitang.com/data/attachment/forum/202002/05/272104149f9d93127835a09c3710687abdeec8a.png"class="zoom"onclick="zoom(this, this.src)"onmouseover="showMenu({'ctrlid':this.id,'pos':'12'})"alt=""//ignore_js_op
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此外,名驹都具备一个重要功能,即“绝尘”(装备名驹后武将在世界地图的移动速度大幅提高)。例如,赤兔、的卢、**烟云罩都具备这一功能。因此,“绝尘”也是名驹的一个基本效果。
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笔者制作了3个名驹的属性表格,以后会根据名驹推出的情况逐步补充(点击放大观看):
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如图所示,每个名驹都有自己的特色,这也是名驹系统的特征之一。赤兔的特色是“免疫斩杀”(我方武将血量上限的70%高于敌方武将血量上限时触发);的卢的特色是“世界地图突进要求降低”(降低值为敌方**数50%);**烟云罩的特色是“孙尚香专属皮肤”,它也是攻城掠地第一款助阵皮肤。 **烟云罩和的卢的特效笔者已经详细介绍过了,而赤兔的特效还有几点细节需要说明:
(1)赤兔的“免疫斩杀”存在bug,有时候我方武将血量上限的70%低于敌方武将血量上限时仍然能触发该效果,这可能是之前开启了“免疫斩杀”模式后直接对所有武将都免疫斩杀,该bug已经反馈,后续可能会修复。
(2)赤兔的“免疫斩杀”在武将上阵、武将单挑、副本之**有效果,装备赤兔的武将所释放的幻影也具备该效果。
ignore_js_opimg id="aimg_2721054"src="https://res-bbs.aoshitang.com/data/attachment/forum/202002/05/2721054ad55e6cfc2c8e146f96a022f6b0595c5.png"style="max-width: 750px;"zoomfile="https://res-bbs.aoshitang.com/data/attachment/forum/202002/05/2721054ad55e6cfc2c8e146f96a022f6b0595c5.png"file="https://res-bbs.aoshitang.com/data/attachment/forum/202002/05/2721054ad55e6cfc2c8e146f96a022f6b0595c5.png"class="zoom"onclick="zoom(this, this.src)"onmouseover="showMenu({'ctrlid':this.id,'pos':'12'})"alt=""//ignore_js_op(武将上阵)
ignore_js_opimg id="aimg_2721055"src="https://res-bbs.aoshitang.com/data/attachment/forum/202002/05/272105583b746ff622a2645672f148c7a7b5613.png"style="max-width: 750px;"zoomfile="https://res-bbs.aoshitang.com/data/attachment/forum/202002/05/272105583b746ff622a2645672f148c7a7b5613.png"file="https://res-bbs.aoshitang.com/data/attachment/forum/202002/05/272105583b746ff622a2645672f148c7a7b5613.png"class="zoom"onclick="zoom(this, this.src)"onmouseover="showMenu({'ctrlid':this.id,'pos':'12'})"alt=""//ignore_js_op(武将单挑)
ignore_js_opimg id="aimg_2721057"src="https://res-bbs.aoshitang.com/data/attachment/forum/202002/05/2721057467b85a45649b8b178f6c97740d9c7e5.png"style="max-width: 750px;"zoomfile="https://res-bbs.aoshitang.com/data/attachment/forum/202002/05/2721057467b85a45649b8b178f6c97740d9c7e5.png"file="https://res-bbs.aoshitang.com/data/attachment/forum/202002/05/2721057467b85a45649b8b178f6c97740d9c7e5.png"class="zoom"onclick="zoom(this, this.src)"onmouseover="showMenu({'ctrlid':this.id,'pos':'12'})"alt=""//ignore_js_op(例图,250级副本NPC血量超高,也不具备斩杀能力,但仍然被赤兔免疫)
ignore_js_opimg id="aimg_2721060"src="https://res-bbs.aoshitang.com/data/attachment/forum/202002/05/2721060ec9f08852b539bec681c847b565dbd17.png"style="max-width: 750px;"zoomfile="https://res-bbs.aoshitang.com/data/attachment/forum/202002/05/2721060ec9f08852b539bec681c847b565dbd17.png"file="https://res-bbs.aoshitang.com/data/attachment/forum/202002/05/2721060ec9f08852b539bec681c847b565dbd17.png"class="zoom"onclick="zoom(this, this.src)"onmouseover="showMenu({'ctrlid':this.id,'pos':'12'})"alt=""//ignore_js_op(例图,253级副本NPC血量超高,拥有未觉醒孙策的霸气效果,具备斩杀能力,但也被赤兔免疫)
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笔者猜测之所以会出现这种情况,可能是因为副本NPC在系统的设定中没有面板血量这个说法,所以会被免疫(当然也可能是bug),这里就不深究了。
总而言之,不同的名驹具备不同的特效,而且这些特效涵盖的范围应该很广,虽然目前只对国战和副本有效,但未来不排除会对比武产生重大影响。
四、名驹系统细节说明
1.武将装备名驹后,如果想更换名驹,会有20分钟的冷却时间;如果先装备名驹,然后卸下名驹、然后再重新装备该名驹,也有20分钟的冷却时间。
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2.名驹是单体加成,只给装备它的武将增加属性。
3.名驹不可***,也不可被分解。
4.目前出现的3个名驹(赤兔、的卢、**烟云罩)都是通用的,所有武将都可装备。
五、名驹系统发展趋势
1.名驹的基础属性应该相同,但个别具有皮肤效果的名驹的基础属性会稍高一点。
2.名驹数量会越来越多,且都具有“绝尘”(使武将在世界地图的移动速度大幅提升)效果。至于名驹会不会有品质层次的划分,还有待观察。
3.不同的名驹具备不同的特效,这些特效未来应该会涵盖比武、副本、国战等各个层面。
4.未来很可能出现专属名驹,名驹的皮肤效果也会越来越多。
5.未来很可能出现名驹强化机制,类似于名驹升级、名驹突破、名驹合成、名驹锤炼等。这会使名驹的终极属性更高。
6.名驹的获取渠道会越来越多样化。
六、评价
名驹系统是一个新战力系统,虽然目前提 供的属性较为有限,但其具备极强的可塑性、发展空间很广阔。当然,我们最关注的还是名驹系统后续的玩法,尤其是“名驹强化”和“专属名驹”这2种模式。现在看来,名驹系统的发展路径很可能与御宝系统的发展路径类似,这是需要重点观察的部分。笔者个人认为,名驹系统维持现状就挺好,如果后续真的开放了名驹强化和专属名驹,希望套路不要太深。
【相关链接】
【百科】赤兔、的卢、威震**•神器、三英豪杰介绍https://bbs.aoshitang.com/thread-3848999-1.html
【百科】**烟云罩介绍(附视频)https://bbs.aoshitang.com/thread-3852543-1.html
【新特色系统】助阵系统解析(附孙尚香助阵视频)https://bbs.aoshitang.com/thread-3851688-1.html
【百科】新武将•孙尚香解析(附视频)https://bbs.aoshitang.com/thread-3850720-1.html
【新版评估】1月(中)新版评估报告(一)https://bbs.aoshitang.com/thread-3829941-1.html
【百科】新副本•龙凤喜(245-249级)介绍(附视频)https://bbs.aoshitang.com/thread-3849190-1.html
【百科】新副本•龙凤缘(250-254级)介绍(附视频)https://bbs.aoshitang.com/thread-3850005-1.html
谢谢!
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