第四战车武装于2020年1月新版上线。此前,笔者已经对四车武装的相关内容(含2大专属零件的打造和属性情况)和第1个专属零件——坚盾御军进行了详细介绍(相关链接参见本文第一部分),而本帖主要介绍四车武装的第2个专属零件——力破万军的具体效果,这也是四车武装介绍的最后一部分,本帖将补齐四车武装介绍的“最后一块拼图”。
一、力破万军&四车外观革新
力破万军最高10级,只能安装在“传动”部件,随着力破万军的升级,四车外观也会随之变化(安装力破万军情况下)。实际上,安装坚盾御军、力破万军之一,或者同时安装坚盾御军和力破万军,对于四车的外观革新效果是一样的。之前笔者已经在四车武装介绍帖和坚盾御军介绍帖里提到了四车外观革新情况,这里就不重复了,只列出前2个介绍帖的链接供大家查阅。
【新战车武装】第四战车武装——御军战车全解析
【探究】四车武装外观革新&坚盾御军效果解析(附视频)
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二、力破万军效果详解
1.视频说明
B站版:【攻城掠地】四车武装之力破万军介绍
优酷版:【攻城掠地】四车武装之力破万军介绍(一)
优酷版:【攻城掠地】四车武装之力破万军介绍(二)
优酷版:【攻城掠地】四车武装之力破万军介绍(三)
注:B站版视频包含3段视频,播放完第1段会自动播放下一段,画质最高为超清。
2.图文说明
力破万军的效果为“四车尾车上阵时,对敌军造成的伤害将少量传递至敌军大将排,该零件5级后,四车尾车距离敌军大将排越远、传递的伤害越高”。由于传递伤害的具体百分比数值难以测试,“四车尾车距离敌军大将排越远、传递伤害越高”中涉及的具体伤害变化幅度也难以测试,所以这里只介绍说明相关机制和细节。
(1)只有四车尾车上阵时对敌方造成伤害,才会将少量伤害传递至敌军大将排。除此之外,主将前几排上阵时造成的伤害(含四车首车排)都无此效果。如果敌方没有大将排(如NPC),则此效果也不发挥。
(2)四车尾车上阵时造成的伤害,包括战法伤害、被动技伤害、平砍伤害等等,这些伤害都会有少部分传递至敌方大将排,而10珍宝君临天下、阵法特效、战术对撞等造成的伤害都无此“传递”效果。
(3)四车尾车传递伤害这个过程并不是在当前回合进行,而是等当前回合结束、下一回合开始时发动特效,然后把上一回合造成的伤害中的一部分传递至敌方大将排。特效发动时类似于森罗万象特效,即“地上窜出数根灰色水晶柱对敌方大将造成伤害”,而森罗万象的水晶柱特效是**的。
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(4)四车尾车上阵时造成的伤害会有少量伤害传递至敌方大将排,9珍宝护盾无法免疫该伤害,但固若金汤可格挡该伤害。
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(5)只要主将装备了武装四车(含力破万军),即便四车尾车被提前破掉,也会发挥“传递伤害至敌方大将排”这个特效。也就是说,装备四车的主将的最后1排上阵后,不管此时有没有尾车,都会在接下来发挥“传递伤害”这个特效,直至该排**阵亡。
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(6)四车尾车排上阵后,对敌方造成的伤害越高,下一回合传递至敌方大将排的伤害也越高;四车尾车排距离敌方大将排越远、传递的伤害也越高。
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(7)若敌方大将排装备战车、或具有血盾,则四车尾车传递伤害后必定破掉敌方大将排的1格护甲,或把敌方大将排的血盾破掉。
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(8)四车尾车每次传递的伤害只会伤害到敌方当前上阵的武将的大将排,也就是只伤害离四车尾车排最*的敌方大将排。
三、评价
力破万军的效果非常强力,毕竟大将排是敌方战力最强、防护最好的一排,针对大将排作出打击、不仅增加了己方胜算,更进一步降低敌方依靠大将排翻盘的可能性,这对于各类比武的意义非常重大,特别是对于跨服争霸赛有很大影响,也更考验每位跨服争霸赛选手的临场发挥和操作水准,一定程度上可以主导跨服争霸赛的胜负。不过,这个效果对于NPC没有丝毫意义。总之,“坚盾御军+力破万军”使武装四车的战力大幅跃升,对于未来跨服争霸赛胜负走向的影响较为深远。
【相关链接】
【新版评估】1月(中)新版评估报告(一)https://bbs.aoshitang.com/thread-3829941-1.html
【新版评估】1月(中)新版评估报告(二)https://bbs.aoshitang.com/thread-3830041-1.html
谢谢!
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