源代码819
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一.前言:继魔神系列的战车驱动后,攻城又推出了新的驱动“武钢车“,从实际效果来看,武钢车比魔神战车还要强势。该驱动出了也有一段时间了,各方面的特性也了解的差不多,现在对其进行简要介绍。二.介绍
武钢车攻守方外形如下攻方:ignore_js_opimg id="aimg_3734500"src="https://res-bbs.aoshitang.com/data/attachment/forum/202212/17/37345006c42411be26763b613690a2e8083d2a2.jpg"style="max-width: 750px;"zoomfile="https://res-bbs.aoshitang.com/data/attachment/forum/202212/17/37345006c42411be26763b613690a2e8083d2a2.jpg"file="https://res-bbs.aoshitang.com/data/attachment/forum/202212/17/37345006c42411be26763b613690a2e8083d2a2.jpg"class="zoom"onclick="zoom(this, this.src)"onmouseover="showMenu({'ctrlid':this.id,'pos':'12'})"alt=""//ignore_js_op守方:ignore_js_opimg id="aimg_3734506"src="https://res-bbs.aoshitang.com/data/attachment/forum/202212/17/3734506e62e0d0f91b1d1091967d21bf7f6e8c6.jpg"style="max-width: 750px;"zoomfile="https://res-bbs.aoshitang.com/data/attachment/forum/202212/17/3734506e62e0d0f91b1d1091967d21bf7f6e8c6.jpg"file="https://res-bbs.aoshitang.com/data/attachment/forum/202212/17/3734506e62e0d0f91b1d1091967d21bf7f6e8c6.jpg"class="zoom"onclick="zoom(this, this.src)"onmouseover="showMenu({'ctrlid':this.id,'pos':'12'})"alt=""//ignore_js_op属性加成:ignore_js_opimg id="aimg_3734507"src="https://res-bbs.aoshitang.com/data/attachment/forum/202212/17/3734507d87993a9f4ac3396190c95eac1732034.jpg"style="max-width: 750px;"zoomfile="https://res-bbs.aoshitang.com/data/attachment/forum/202212/17/3734507d87993a9f4ac3396190c95eac1732034.jpg"file="https://res-bbs.aoshitang.com/data/attachment/forum/202212/17/3734507d87993a9f4ac3396190c95eac1732034.jpg"class="zoom"onclick="zoom(this, this.src)"onmouseover="showMenu({'ctrlid':this.id,'pos':'12'})"alt=""//ignore_js_op具体效果:ignore_js_opimg id="aimg_3734505"src="https://res-bbs.aoshitang.com/data/attachment/forum/202212/17/3734505fea0777020b2fc8fff8ff355a3434574.jpg"style="max-width: 750px;"zoomfile="https://res-bbs.aoshitang.com/data/attachment/forum/202212/17/3734505fea0777020b2fc8fff8ff355a3434574.jpg"file="https://res-bbs.aoshitang.com/data/attachment/forum/202212/17/3734505fea0777020b2fc8fff8ff355a3434574.jpg"class="zoom"onclick="zoom(this, this.src)"onmouseover="showMenu({'ctrlid':this.id,'pos':'12'})"alt=""//ignore_js_op1.结阵:上阵立刻释放结阵,综合属性高于对方5%时,追加释放一次大水。结阵特效,敌方每次上阵都会被结阵冲击,造成伤害。
注意这里的第一次释放结阵是不看双方属性的,哪怕你属性比对面低,也能触发,只有第二次才会需要“综合属性高于对方5%“条件。武钢车上阵的第一回合,直接会将敌人打成残血(一般只能剩几万血),并且浪走对面的同名幻影,而后每一排都会受到结阵效果的影响,如下图金色箭矢所示,但这个伤害就没有那么高了,打NPC也只能打2,3w血。打真人的话因人而异.第一回合(30多w瞬间变为1.29w血):ignore_js_opimg id="aimg_3734523"src="https://res-bbs.aoshitang.com/data/attachment/forum/202212/17/37345230bdc02e4a6f9d12036f7fbbeb4048e1f.jpg"style="max-width: 750px;"zoomfile="https://res-bbs.aoshitang.com/data/attachment/forum/202212/17/37345230bdc02e4a6f9d12036f7fbbeb4048e1f.jpg"file="https://res-bbs.aoshitang.com/data/attachment/forum/202212/17/37345230bdc02e4a6f9d12036f7fbbeb4048e1f.jpg"class="zoom"onclick="zoom(this, this.src)"onmouseover="showMenu({'ctrlid':this.id,'pos':'12'})"alt=""//ignore_js_op
后续结阵(副本为例):ignore_js_opimg id="aimg_3734504"src="https://res-bbs.aoshitang.com/data/attachment/forum/202212/17/37345045b92549e86dd9ef4d0e4eb2ad21e076a.jpg"style="max-width: 750px;"zoomfile="https://res-bbs.aoshitang.com/data/attachment/forum/202212/17/37345045b92549e86dd9ef4d0e4eb2ad21e076a.jpg"file="https://res-bbs.aoshitang.com/data/attachment/forum/202212/17/37345045b92549e86dd9ef4d0e4eb2ad21e076a.jpg"class="zoom"onclick="zoom(this, this.src)"onmouseover="showMenu({'ctrlid':this.id,'pos':'12'})"alt=""//ignore_js_op2.御敌:战车破坏后,减除2格护甲,剩余护甲下回合会施加到下一排上,并同时生成护盾。以带车橹为例,第一排护甲为6,那么第一排阵亡后,第二排会有4格护甲,并且会直接释放一次大水浪影子。第二排阵亡后,第三排会有2格护甲,也是会直接释放大水浪影子。
第二排图像:ignore_js_opimg id="aimg_3734508"src="https://res-bbs.aoshitang.com/data/attachment/forum/202212/17/3734508164483621643f831e5c5171926552d60.jpg"style="max-width: 750px;"zoomfile="https://res-bbs.aoshitang.com/data/attachment/forum/202212/17/3734508164483621643f831e5c5171926552d60.jpg"file="https://res-bbs.aoshitang.com/data/attachment/forum/202212/17/3734508164483621643f831e5c5171926552d60.jpg"class="zoom"onclick="zoom(this, this.src)"onmouseover="showMenu({'ctrlid':this.id,'pos':'12'})"alt=""//ignore_js_op第三排图像:ignore_js_opimg id="aimg_3734502"src="https://res-bbs.aoshitang.com/data/attachment/forum/202212/17/37345027ee40560dd6615adcfa083956d85fcfe.jpg"style="max-width: 750px;"zoomfile="https://res-bbs.aoshitang.com/data/attachment/forum/202212/17/37345027ee40560dd6615adcfa083956d85fcfe.jpg"file="https://res-bbs.aoshitang.com/data/attachment/forum/202212/17/37345027ee40560dd6615adcfa083956d85fcfe.jpg"class="zoom"onclick="zoom(this, this.src)"onmouseover="showMenu({'ctrlid':this.id,'pos':'12'})"alt=""//ignore_js_op三.总结:1.结阵效果,很大程度上加强了五车在实战中的作用,特别是争霸和武斗,之前的五车驱动,大多数是功能性的,如水麒麟是为了多浪影子,无支祁是为了放浪,都是功能性的驱动,导致在武斗中5车更像是个摆设,武钢车则加强了5车的战斗力。
2.武钢车上阵就浪的特性加速了浪影子的效率,防止3回合车头就破等问题,同时也造成了一些问题:能拿武钢车的一般都是区内顶配,霸区玩家,再拿此装备更加限制了弱国的发挥。人员流失变得更加严重。希望后续能有所优化吧。
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