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本帖最后由 lcz009 于 2014-08-06 16:49:15 编辑
新兵器活动与兵器回馈对比分析
7月改版**推出了新活动:
ignore_js_opimg id="aimg_826339"src="https://res-bbs.aoshitang.com/data/attachment/forum/201408/06/8263392400edad2a72e1d79c094549b18f0b1e.jpg"style="max-width: 750px;"zoomfile="https://res-bbs.aoshitang.com/data/attachment/forum/201408/06/8263392400edad2a72e1d79c094549b18f0b1e.jpg"file="https://res-bbs.aoshitang.com/data/attachment/forum/201408/06/8263392400edad2a72e1d79c094549b18f0b1e.jpg"class="zoom"onclick="zoom(this, this.src)"onmouseover="showMenu({'ctrlid':this.id,'pos':'12'})"alt=""//ignore_js_op
该活动最大的亮点就是强攻送点券:
ignore_js_opimg id="aimg_826341"src="https://res-bbs.aoshitang.com/data/attachment/forum/201408/06/826341be898d8a0627deadbd2898fbdc134b81.jpg"style="max-width: 750px;"zoomfile="https://res-bbs.aoshitang.com/data/attachment/forum/201408/06/826341be898d8a0627deadbd2898fbdc134b81.jpg"file="https://res-bbs.aoshitang.com/data/attachment/forum/201408/06/826341be898d8a0627deadbd2898fbdc134b81.jpg"class="zoom"onclick="zoom(this, this.src)"onmouseover="showMenu({'ctrlid':this.id,'pos':'12'})"alt=""//ignore_js_op
ignore_js_opimg id="aimg_826343"src="https://res-bbs.aoshitang.com/data/attachment/forum/201408/06/826343ec9997d2d6d4ccac2693f4257854d814.jpg"style="max-width: 750px;"zoomfile="https://res-bbs.aoshitang.com/data/attachment/forum/201408/06/826343ec9997d2d6d4ccac2693f4257854d814.jpg"file="https://res-bbs.aoshitang.com/data/attachment/forum/201408/06/826343ec9997d2d6d4ccac2693f4257854d814.jpg"class="zoom"onclick="zoom(this, this.src)"onmouseover="showMenu({'ctrlid':this.id,'pos':'12'})"alt=""//ignore_js_op
当然了,我怎么算都是27万,不知道另外的3万点券在哪里! 在7月份集市强攻令降价后,笔者写过一个帖子:【数据】万丈高楼平地起--新兵器活动,今天你参加了没有http://bbs.aoshitang.com/thread-1266735-1.html 根据笔者的计算,7月份的兵器活动已经比较合算了,在推出了强攻送点全以后,我们就面临一个新的问题,如果我们开箱子来争取强攻160次甚至200次,性价比跟兵器回馈相比会如何呢?让我们一切用数据来说话:
ignore_js_opimg id="aimg_826345"src="https://res-bbs.aoshitang.com/data/attachment/forum/201408/06/826345865432981ddfed7afa17976845eca366.jpg"style="max-width: 750px;"zoomfile="https://res-bbs.aoshitang.com/data/attachment/forum/201408/06/826345865432981ddfed7afa17976845eca366.jpg"file="https://res-bbs.aoshitang.com/data/attachment/forum/201408/06/826345865432981ddfed7afa17976845eca366.jpg"class="zoom"onclick="zoom(this, this.src)"onmouseover="showMenu({'ctrlid':this.id,'pos':'12'})"alt=""//ignore_js_op
我们先把7月份的结论拿来使用,不同的是我们来分别计算下20次、40次、100次、160次和200次强攻收益。 以下是打攻击型兵器的收益:
ignore_js_opimg id="aimg_826699"src="https://res-bbs.aoshitang.com/data/attachment/forum/201408/06/82669996a19a918057479d72c86e7f265eb9a4.jpg"style="max-width: 750px;"zoomfile="https://res-bbs.aoshitang.com/data/attachment/forum/201408/06/82669996a19a918057479d72c86e7f265eb9a4.jpg"file="https://res-bbs.aoshitang.com/data/attachment/forum/201408/06/82669996a19a918057479d72c86e7f265eb9a4.jpg"class="zoom"onclick="zoom(this, this.src)"onmouseover="showMenu({'ctrlid':this.id,'pos':'12'})"alt=""//ignore_js_op
那么我们如何来跟兵器回馈活动比较呢? 我们一天的军令的保底数量应该是72个:
ignore_js_opimg id="aimg_826349"src="https://res-bbs.aoshitang.com/data/attachment/forum/201408/06/826349fcbcd32807c7164b3c7ea024518a477c.jpg"style="max-width: 750px;"zoomfile="https://res-bbs.aoshitang.com/data/attachment/forum/201408/06/826349fcbcd32807c7164b3c7ea024518a477c.jpg"file="https://res-bbs.aoshitang.com/data/attachment/forum/201408/06/826349fcbcd32807c7164b3c7ea024518a477c.jpg"class="zoom"onclick="zoom(this, this.src)"onmouseover="showMenu({'ctrlid':this.id,'pos':'12'})"alt=""//ignore_js_op
那么我们需要考虑的就是100次、160次跟200次额外需要的兵器就是开箱子获得,那么这时候我们只需要看看开箱子获得的军令在兵器回馈的时候收益如何就可以了,我们将72次强攻的收益加入:
ignore_js_opimg id="aimg_826701"src="https://res-bbs.aoshitang.com/data/attachment/forum/201408/06/8267012d4d24d90453cf2e2be31242ec78e957.jpg"style="max-width: 750px;"zoomfile="https://res-bbs.aoshitang.com/data/attachment/forum/201408/06/8267012d4d24d90453cf2e2be31242ec78e957.jpg"file="https://res-bbs.aoshitang.com/data/attachment/forum/201408/06/8267012d4d24d90453cf2e2be31242ec78e957.jpg"class="zoom"onclick="zoom(this, this.src)"onmouseover="showMenu({'ctrlid':this.id,'pos':'12'})"alt=""//ignore_js_op
因为兵器回馈的时候,我们只需要花费100金币购买BUFF3,所以,这里计算时,兵器回馈不计算金币花费:
ignore_js_opimg id="aimg_826703"src="https://res-bbs.aoshitang.com/data/attachment/forum/201408/06/8267036c07aff8cabf1b9b1e3ad799c0370b8a.jpg"style="max-width: 750px;"zoomfile="https://res-bbs.aoshitang.com/data/attachment/forum/201408/06/8267036c07aff8cabf1b9b1e3ad799c0370b8a.jpg"file="https://res-bbs.aoshitang.com/data/attachment/forum/201408/06/8267036c07aff8cabf1b9b1e3ad799c0370b8a.jpg"class="zoom"onclick="zoom(this, this.src)"onmouseover="showMenu({'ctrlid':this.id,'pos':'12'})"alt=""//ignore_js_op
可以看出,如果开箱子搞军令来强攻的话,在强攻满200次的时候,强攻的收益还是非常高的。
现在唯一的问题就是,我们的集市真的能出200个让我们还价三次都成功的强攻令么? 如果最后只买到了少于200个的强攻令,那么用金币来强攻就有很大的风险了。
强攻有风险,选择需谨慎,各位玩家可以根据自身金币情况对号入座。
以上是笔者的一点个人意见,如果有不对之处,欢迎大家批评指正。
应风云兄的要求,笔者给出个人结论如下:
1、不开箱子的情况下,集市里还价3次成功即1金1个的强攻令可以买。 2、如果要完成160次或200次强攻,还价失败的强攻令也需要购买。 温馨提示:200次强攻送20万点券确实很诱人,但实际上却很难完成!
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