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本帖最后由 數據帝 于 2015-03-26 00:40:50 编辑
不能说的秘密-- 战车篇 (一)
话说..升级288之后, 兵器上限提高到了36. 强化兵器时, 不同兵器可以互相转化, 从此不再有融化兵器的困扰
而当你七种兵器都满阶后, 就能自动将七件兵器合成战车.
从此… 兵器碎片也不占仓库了. 真是普天同庆
将兵器转成战车的过程请看下列图组…
ignore_js_opimg id="aimg_1037905"src="https://res-bbs.aoshitang.com/data/attachment/forum/201503/26/10379052c1c690b146c75d9aa5fcd8487486685.png"style="max-width: 750px;"zoomfile="https://res-bbs.aoshitang.com/data/attachment/forum/201503/26/10379052c1c690b146c75d9aa5fcd8487486685.png"file="https://res-bbs.aoshitang.com/data/attachment/forum/201503/26/10379052c1c690b146c75d9aa5fcd8487486685.png"class="zoom"onclick="zoom(this, this.src)"onmouseover="showMenu({'ctrlid':this.id,'pos':'12'})"alt=""//ignore_js_op
ignore_js_opimg id="aimg_1037909"src="https://res-bbs.aoshitang.com/data/attachment/forum/201503/26/1037909504dba22d01a1c3e8c1a2a1f42d4940d.png"style="max-width: 750px;"zoomfile="https://res-bbs.aoshitang.com/data/attachment/forum/201503/26/1037909504dba22d01a1c3e8c1a2a1f42d4940d.png"file="https://res-bbs.aoshitang.com/data/attachment/forum/201503/26/1037909504dba22d01a1c3e8c1a2a1f42d4940d.png"class="zoom"onclick="zoom(this, this.src)"onmouseover="showMenu({'ctrlid':this.id,'pos':'12'})"alt=""//ignore_js_opignore_js_opimg id="aimg_1037911"src="https://res-bbs.aoshitang.com/data/attachment/forum/201503/26/103791142a915a20ea960cd4b17dc6567a00166.png"style="max-width: 750px;"zoomfile="https://res-bbs.aoshitang.com/data/attachment/forum/201503/26/103791142a915a20ea960cd4b17dc6567a00166.png"file="https://res-bbs.aoshitang.com/data/attachment/forum/201503/26/103791142a915a20ea960cd4b17dc6567a00166.png"class="zoom"onclick="zoom(this, this.src)"onmouseover="showMenu({'ctrlid':this.id,'pos':'12'})"alt=""//ignore_js_opignore_js_opimg id="aimg_1037913"src="https://res-bbs.aoshitang.com/data/attachment/forum/201503/26/1037913823feceaa9387acc4c30214c193f8f61.png"style="max-width: 750px;"zoomfile="https://res-bbs.aoshitang.com/data/attachment/forum/201503/26/1037913823feceaa9387acc4c30214c193f8f61.png"file="https://res-bbs.aoshitang.com/data/attachment/forum/201503/26/1037913823feceaa9387acc4c30214c193f8f61.png"class="zoom"onclick="zoom(this, this.src)"onmouseover="showMenu({'ctrlid':this.id,'pos':'12'})"alt=""//ignore_js_opignore_js_opimg id="aimg_1037915"src="https://res-bbs.aoshitang.com/data/attachment/forum/201503/26/10379151dde557a8e5bd1f1434a650c124916c3.png"style="max-width: 750px;"zoomfile="https://res-bbs.aoshitang.com/data/attachment/forum/201503/26/10379151dde557a8e5bd1f1434a650c124916c3.png"file="https://res-bbs.aoshitang.com/data/attachment/forum/201503/26/10379151dde557a8e5bd1f1434a650c124916c3.png"class="zoom"onclick="zoom(this, this.src)"onmouseover="showMenu({'ctrlid':this.id,'pos':'12'})"alt=""//ignore_js_op
可以看出来当战车转化完成, 攻防数字是不变的. 但是已经自带 20000伤害的开场全面攻击了. 我们也开始了漫长的 填 坑 强 化 之路.
战车每次强化需要的资源是3000玉石 + 500片任意兵器碎片. 给的精练是 13333 (90 玉石给400, 一样的比例)
值得注意的是, 每天强化战车的数量到了一定次数后, 会变成疲劳强化. 要花费双倍的玉石兵器才能强化一次. (此时玉石 兵器片会变成双倍 **字体显示) 建议各位同学不要任性的疲劳强化
再来, 下面的图组显示每次强化的效果.ignore_js_opimg id="aimg_1037915"src="https://res-bbs.aoshitang.com/data/attachment/forum/201503/26/10379151dde557a8e5bd1f1434a650c124916c3.png"style="max-width: 750px;"zoomfile="https://res-bbs.aoshitang.com/data/attachment/forum/201503/26/10379151dde557a8e5bd1f1434a650c124916c3.png"file="https://res-bbs.aoshitang.com/data/attachment/forum/201503/26/10379151dde557a8e5bd1f1434a650c124916c3.png"class="zoom"onclick="zoom(this, this.src)"onmouseover="showMenu({'ctrlid':this.id,'pos':'12'})"alt=""//ignore_js_op ignore_js_opimg id="aimg_1037917"src="https://res-bbs.aoshitang.com/data/attachment/forum/201503/26/103791767aab99172f3ac389346f3f5def18554.png"style="max-width: 750px;"zoomfile="https://res-bbs.aoshitang.com/data/attachment/forum/201503/26/103791767aab99172f3ac389346f3f5def18554.png"file="https://res-bbs.aoshitang.com/data/attachment/forum/201503/26/103791767aab99172f3ac389346f3f5def18554.png"class="zoom"onclick="zoom(this, this.src)"onmouseover="showMenu({'ctrlid':this.id,'pos':'12'})"alt=""//ignore_js_opignore_js_opimg id="aimg_1037919"src="https://res-bbs.aoshitang.com/data/attachment/forum/201503/26/1037919225aebfc93fc2ebe080d517b746f0ea6.png"style="max-width: 750px;"zoomfile="https://res-bbs.aoshitang.com/data/attachment/forum/201503/26/1037919225aebfc93fc2ebe080d517b746f0ea6.png"file="https://res-bbs.aoshitang.com/data/attachment/forum/201503/26/1037919225aebfc93fc2ebe080d517b746f0ea6.png"class="zoom"onclick="zoom(this, this.src)"onmouseover="showMenu({'ctrlid':this.id,'pos':'12'})"alt=""//ignore_js_op
当没有爆击的时候, 每次强化是增加 0.5% 的进度. 现有的版本最多是两倍爆击, 也就是点一次 1%.
1% 相当于 24普攻 + 16 普防 + 40 战攻 + 24 战防 + 14 策攻 + 8 策防 + 40 兵力
100% 相当于 2400 + 1600 + 4000 + 2400 + 1400 + 800 +4000
有趣的是, 当你的战车满进度升级时, 攻防也会免费增加
2400 + 1600 + 4000 + 2400 + 1400 + 800 +4000
可参考下列图组ignore_js_opimg id="aimg_1037925"src="https://res-bbs.aoshitang.com/data/attachment/forum/201503/26/103792565477a924201f1b62da17968bd2dfe5d.png"style="max-width: 750px;"zoomfile="https://res-bbs.aoshitang.com/data/attachment/forum/201503/26/103792565477a924201f1b62da17968bd2dfe5d.png"file="https://res-bbs.aoshitang.com/data/attachment/forum/201503/26/103792565477a924201f1b62da17968bd2dfe5d.png"class="zoom"onclick="zoom(this, this.src)"onmouseover="showMenu({'ctrlid':this.id,'pos':'12'})"alt=""//ignore_js_opignore_js_opimg id="aimg_1037927"src="https://res-bbs.aoshitang.com/data/attachment/forum/201503/26/10379270c9796d9e3dcba3d4087484c332ae1c9.png"style="max-width: 750px;"zoomfile="https://res-bbs.aoshitang.com/data/attachment/forum/201503/26/10379270c9796d9e3dcba3d4087484c332ae1c9.png"file="https://res-bbs.aoshitang.com/data/attachment/forum/201503/26/10379270c9796d9e3dcba3d4087484c332ae1c9.png"class="zoom"onclick="zoom(this, this.src)"onmouseover="showMenu({'ctrlid':this.id,'pos':'12'})"alt=""//ignore_js_opignore_js_opimg id="aimg_1037929"src="https://res-bbs.aoshitang.com/data/attachment/forum/201503/26/1037929c8cfd166db5e295c34d717b8fd9cf664.png"style="max-width: 750px;"zoomfile="https://res-bbs.aoshitang.com/data/attachment/forum/201503/26/1037929c8cfd166db5e295c34d717b8fd9cf664.png"file="https://res-bbs.aoshitang.com/data/attachment/forum/201503/26/1037929c8cfd166db5e295c34d717b8fd9cf664.png"class="zoom"onclick="zoom(this, this.src)"onmouseover="showMenu({'ctrlid':this.id,'pos':'12'})"alt=""//ignore_js_op
依照我的经验, 一级战车大致要花费 1500W 点券 (150次强化)以及相应的玉石. 得到的是 4800普攻 + 3200 普防 + 8000 战攻 + 4800 战防 + 2800 策攻 + 1600 策防 + 8000 兵力. 还有战斗开头的全面攻击上升4000伤害
三月底改版后, 由于新建筑对战车强化有帮助, 所需的资源应该会下降些.
以上是战车的基本数据 先供大家参考
至于点券应该多少分配给头盔 多少给战车, 只能说见仁见智.
几点东西必须吐槽一下…
第一, 战车出了以后, 不能卸下. 比起之前七个兵器的自由度, 实在天差地远. 害我想测试武将都不方便. 同服每天打人要放水也不行
第二, 战车一出, 以往强化不同兵器的不同游戏路线就没了. 人人被逼着用一样的兵器来推图, 少了很多乐趣.
第三, 战车一出, 高攻低防的求超越帖没了. 论坛少了一堆求打脸的文章
第四, 战车一出, 角灯流悲剧了. (还是许愿惹的祸?)
第五, 战车一出, 全面出击或是雷霆战车的RP 因素又更大了 … 我讨厌RP因素
第六, 破阵战车 – 简称破车
第七…..欢迎大家补充
最后祝大家早日变成有车一族, 并祝早日摆脱破车
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