萌帅大漠
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明知山有虎,偏向虎山行。
本次的决战,引入了溜BOSS的玩法,是个比较新颖的玩法。惯用打法,蛋蛋帖子写的很清楚。
为了追求新的玩法,我们做了一次充分准备,去打狂暴之后的BOSS,看是否能通关。
最初设想场景:
快速打完白屋,不打红屋,等5分钟时差狂暴。打完时差狂暴之后,再进一步打BOSS狂暴。
白屋时差狂暴840亿,之后BOSS狂暴840亿。
红屋时差狂暴840亿,之后BOSS狂暴840亿。
剩余45分钟的时间开始狂暴,每个屋子各打2次 840亿, 共需要大概40分钟。 时间勉强够。
实战情况:
快速打完白屋,等待5分钟时差狂暴,同时往红白屋引BOSS。
白屋直接熄火,BOSS也引不进去,一直不点火。
红屋的5分钟时差狂暴和BOSS狂暴一体,
直接恢复血量到1000%,既840亿血。
遗憾记录:
因为预想红屋,白屋各会有两次狂暴出现,所以秒了白屋,以至于白屋直接熄火。
如果预知两个狂暴会合体,并且能预知熄火之后不会狂暴的话,那预设场景如下:
两个屋子均不打,红白屋各引入一个BOSS让其狂暴。是否能同时狂暴有待验证。
所以本次很遗憾,只狂暴一个屋子。希望有条件的服,可以让两个屋子同时狂暴。
下图是过程
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希望6级,策划能有更新颖的玩法出现。
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