信念之火
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赤壁之战活动中首次出现了联合觉醒武将周诸的专属御宝——朱雀羽扇。这一帖本来计划是在9月1号发布,因为最*几天临时有事,所以推迟到今天。下面来看详情。
一、朱雀羽扇属性
朱雀羽扇是联合觉醒武将周诸的专属御宝,其基础属性等同于紫色御宝青罡剑,额外增加了皮肤效果、并增强了周诸的觉醒技。朱雀羽扇可以突破、淬火、分解,其他武将也可携带,但携带后仅相当于普通的青罡剑,没有额外效果。
ignore_js_opimg id="aimg_2559252"src="https://res-bbs.aoshitang.com/data/attachment/forum/201909/04/255925299352e4747e61876fb98aa6fb9675504.jpg"style="max-width: 750px;"zoomfile="https://res-bbs.aoshitang.com/data/attachment/forum/201909/04/255925299352e4747e61876fb98aa6fb9675504.jpg"file="https://res-bbs.aoshitang.com/data/attachment/forum/201909/04/255925299352e4747e61876fb98aa6fb9675504.jpg"class="zoom"onclick="zoom(this, this.src)"onmouseover="showMenu({'ctrlid':this.id,'pos':'12'})"alt=""//ignore_js_op
ignore_js_opimg id="aimg_2559253"src="https://res-bbs.aoshitang.com/data/attachment/forum/201909/04/255925303281185e26e1ef6e69b6d730f9f5cf8.jpg"style="max-width: 750px;"zoomfile="https://res-bbs.aoshitang.com/data/attachment/forum/201909/04/255925303281185e26e1ef6e69b6d730f9f5cf8.jpg"file="https://res-bbs.aoshitang.com/data/attachment/forum/201909/04/255925303281185e26e1ef6e69b6d730f9f5cf8.jpg"class="zoom"onclick="zoom(this, this.src)"onmouseover="showMenu({'ctrlid':this.id,'pos':'12'})"alt=""//ignore_js_op
ignore_js_opimg id="aimg_2559270"src="https://res-bbs.aoshitang.com/data/attachment/forum/201909/04/2559270b206e8dcddf658bd6e5df62000d8ec00.jpg"style="max-width: 750px;"zoomfile="https://res-bbs.aoshitang.com/data/attachment/forum/201909/04/2559270b206e8dcddf658bd6e5df62000d8ec00.jpg"file="https://res-bbs.aoshitang.com/data/attachment/forum/201909/04/2559270b206e8dcddf658bd6e5df62000d8ec00.jpg"class="zoom"onclick="zoom(this, this.src)"onmouseover="showMenu({'ctrlid':this.id,'pos':'12'})"alt=""//ignore_js_op
ignore_js_opimg id="aimg_2559285"src="https://res-bbs.aoshitang.com/data/attachment/forum/201909/04/2559285afc0aff86e4276e90b10fafdbd132852.png"style="max-width: 750px;"zoomfile="https://res-bbs.aoshitang.com/data/attachment/forum/201909/04/2559285afc0aff86e4276e90b10fafdbd132852.png"file="https://res-bbs.aoshitang.com/data/attachment/forum/201909/04/2559285afc0aff86e4276e90b10fafdbd132852.png"class="zoom"onclick="zoom(this, this.src)"onmouseover="showMenu({'ctrlid':this.id,'pos':'12'})"alt=""//ignore_js_op
二、朱雀羽扇皮肤效果
朱雀羽扇的皮肤效果包括:改变周诸的面板造型、头像、兵种模型、战法形态等等。若同时装备**宝璧和朱雀羽扇,或者羽扇纶巾和朱雀羽扇,则各类效果统一以朱雀羽扇为主。下列各图即为“**宝璧+朱雀羽扇”效果,仅供参考。
1.面板造型
ignore_js_opimg id="aimg_2559276"src="https://res-bbs.aoshitang.com/data/attachment/forum/201909/04/25592769082782ec271b36b08a7ccfbe65d37eb.jpg"style="max-width: 750px;"zoomfile="https://res-bbs.aoshitang.com/data/attachment/forum/201909/04/25592769082782ec271b36b08a7ccfbe65d37eb.jpg"file="https://res-bbs.aoshitang.com/data/attachment/forum/201909/04/25592769082782ec271b36b08a7ccfbe65d37eb.jpg"class="zoom"onclick="zoom(this, this.src)"onmouseover="showMenu({'ctrlid':this.id,'pos':'12'})"alt=""//ignore_js_op
2.头像
ignore_js_opimg id="aimg_2559278"src="https://res-bbs.aoshitang.com/data/attachment/forum/201909/04/2559278b784dd175582d640036879102f91dacf.jpg"style="max-width: 750px;"zoomfile="https://res-bbs.aoshitang.com/data/attachment/forum/201909/04/2559278b784dd175582d640036879102f91dacf.jpg"file="https://res-bbs.aoshitang.com/data/attachment/forum/201909/04/2559278b784dd175582d640036879102f91dacf.jpg"class="zoom"onclick="zoom(this, this.src)"onmouseover="showMenu({'ctrlid':this.id,'pos':'12'})"alt=""//ignore_js_op
3.战法形态
ignore_js_opimg id="aimg_2559279"src="https://res-bbs.aoshitang.com/data/attachment/forum/201909/04/2559279e5eac70ec799e7ba3ed02f145601fe0d.jpg"style="max-width: 750px;"zoomfile="https://res-bbs.aoshitang.com/data/attachment/forum/201909/04/2559279e5eac70ec799e7ba3ed02f145601fe0d.jpg"file="https://res-bbs.aoshitang.com/data/attachment/forum/201909/04/2559279e5eac70ec799e7ba3ed02f145601fe0d.jpg"class="zoom"onclick="zoom(this, this.src)"onmouseover="showMenu({'ctrlid':this.id,'pos':'12'})"alt=""//ignore_js_op
ignore_js_opimg id="aimg_2559280"src="https://res-bbs.aoshitang.com/data/attachment/forum/201909/04/255928054bd08408b442d2d36be444d8f4b400e.jpg"style="max-width: 750px;"zoomfile="https://res-bbs.aoshitang.com/data/attachment/forum/201909/04/255928054bd08408b442d2d36be444d8f4b400e.jpg"file="https://res-bbs.aoshitang.com/data/attachment/forum/201909/04/255928054bd08408b442d2d36be444d8f4b400e.jpg"class="zoom"onclick="zoom(this, this.src)"onmouseover="showMenu({'ctrlid':this.id,'pos':'12'})"alt=""//ignore_js_op
ignore_js_opimg id="aimg_2559283"src="https://res-bbs.aoshitang.com/data/attachment/forum/201909/04/2559283ce08597a5b2159a923f97053b7c31ae0.jpg"style="max-width: 750px;"zoomfile="https://res-bbs.aoshitang.com/data/attachment/forum/201909/04/2559283ce08597a5b2159a923f97053b7c31ae0.jpg"file="https://res-bbs.aoshitang.com/data/attachment/forum/201909/04/2559283ce08597a5b2159a923f97053b7c31ae0.jpg"class="zoom"onclick="zoom(this, this.src)"onmouseover="showMenu({'ctrlid':this.id,'pos':'12'})"alt=""//ignore_js_op
4.攻方兵种模型
ignore_js_opimg id="aimg_2559286"src="https://res-bbs.aoshitang.com/data/attachment/forum/201909/04/25592864573f8763c12c236a889325fa9fbf543.jpg"style="max-width: 750px;"zoomfile="https://res-bbs.aoshitang.com/data/attachment/forum/201909/04/25592864573f8763c12c236a889325fa9fbf543.jpg"file="https://res-bbs.aoshitang.com/data/attachment/forum/201909/04/25592864573f8763c12c236a889325fa9fbf543.jpg"class="zoom"onclick="zoom(this, this.src)"onmouseover="showMenu({'ctrlid':this.id,'pos':'12'})"alt=""//ignore_js_op
5.守方兵种模型
ignore_js_opimg id="aimg_2559288"src="https://res-bbs.aoshitang.com/data/attachment/forum/201909/04/2559288b673d04992765c4b39c61b514d15fb3b.jpg"style="max-width: 750px;"zoomfile="https://res-bbs.aoshitang.com/data/attachment/forum/201909/04/2559288b673d04992765c4b39c61b514d15fb3b.jpg"file="https://res-bbs.aoshitang.com/data/attachment/forum/201909/04/2559288b673d04992765c4b39c61b514d15fb3b.jpg"class="zoom"onclick="zoom(this, this.src)"onmouseover="showMenu({'ctrlid':this.id,'pos':'12'})"alt=""//ignore_js_op
三、朱雀羽扇“狂风”效果
朱雀羽扇给周诸增强了觉醒技。具体来说,周诸的主动战法风起炎龙更名为“风火两合”;每次释放风火两合都会使敌方进入狂风环境;狂风环境每次持续1回合,受狂风影响的敌方**有概率丢失战法和攻击,其意是指“敌方有概率无法释放战法+敌方平砍的伤害值有概率为0”。
ignore_js_opimg id="aimg_2559303"src="https://res-bbs.aoshitang.com/data/attachment/forum/201909/04/2559303e3b56aa110f4519133acbe74b0d48d47.jpg"style="max-width: 750px;"zoomfile="https://res-bbs.aoshitang.com/data/attachment/forum/201909/04/2559303e3b56aa110f4519133acbe74b0d48d47.jpg"file="https://res-bbs.aoshitang.com/data/attachment/forum/201909/04/2559303e3b56aa110f4519133acbe74b0d48d47.jpg"class="zoom"onclick="zoom(this, this.src)"onmouseover="showMenu({'ctrlid':this.id,'pos':'12'})"alt=""//ignore_js_op
ignore_js_opimg id="aimg_2559304"src="https://res-bbs.aoshitang.com/data/attachment/forum/201909/04/255930411770b51bc55c8e734a15de42a782fce.jpg"style="max-width: 750px;"zoomfile="https://res-bbs.aoshitang.com/data/attachment/forum/201909/04/255930411770b51bc55c8e734a15de42a782fce.jpg"file="https://res-bbs.aoshitang.com/data/attachment/forum/201909/04/255930411770b51bc55c8e734a15de42a782fce.jpg"class="zoom"onclick="zoom(this, this.src)"onmouseover="showMenu({'ctrlid':this.id,'pos':'12'})"alt=""//ignore_js_op(狂风效果图)
ignore_js_opimg id="aimg_2559305"src="https://res-bbs.aoshitang.com/data/attachment/forum/201909/04/2559305bda8a800221f4189cbac3467b41f21e1.jpg"style="max-width: 750px;"zoomfile="https://res-bbs.aoshitang.com/data/attachment/forum/201909/04/2559305bda8a800221f4189cbac3467b41f21e1.jpg"file="https://res-bbs.aoshitang.com/data/attachment/forum/201909/04/2559305bda8a800221f4189cbac3467b41f21e1.jpg"class="zoom"onclick="zoom(this, this.src)"onmouseover="showMenu({'ctrlid':this.id,'pos':'12'})"alt=""//ignore_js_op(战法或攻击丢失时,会在敌方**上方显示)
周诸主动战法有50%几率恢复,这意味着风火两合有概率多次释放。那么,每次释放风火两合都会附带狂风效果,狂风效果每次持续1回合;若敌方当前1-2排显示战法丢失,则仅限于这2排不能释放战法,待狂风效果结束,后面几排仍然可以释放战法;若敌方当前1-2排显示攻击丢失,则这1-2排每次平砍的伤害都为0,待狂风效果结束,后面几排平砍伤害恢复正常。
四、评价
朱雀羽扇的出现代表着攻城掠地的很多种发展趋势:
首先,联合觉醒武将的专属御宝首次面世,且加强了觉醒技,代表专属御宝是今后攻城掠地的重点之一,且专属御宝的功效会越来越强大,意味着新的吸金点正式形成。
其次,专属御宝的基础属性一直都是青罡剑属性,未来或许会成为常态,也意味着玩家用于突破、淬火的精粹、木炭需求量会直线上升,因为每出一个新专属御宝,几乎都要重新突破、淬火,其附加的资源消耗对玩家来说也是一大难点。不过,目前这些都是跨服争霸赛选手需要考虑的问题,普通玩家看看就好。
再次,天气/环境因素的引入可能会催生攻城掠地天气/环境系统。这个系统早在多年前就有不少玩家提出,现在终于出现了一点苗头,很有可能会全方位影响攻城掠地的玩法及发展模式。
最后,朱雀羽扇的觉醒技增强机制和最新的觉醒武将孙策的觉醒技有类似之处,即战法丢失、攻击丢失,和觉醒孙策的“嘲讽”效果相当。这意味着,下一阶段攻城掠地不管是武将技能、还是专属御宝技能,亦或是新战力系统,总之各方面的技能机制可能都会走这个模式,或者和这个模式挂钩。
我们知道,最初的觉醒武将分类或定位是很清晰的,即单一的战法或平砍,这两类觉醒将在进化过程中也相互克制,各有千秋;随后,出现了兼顾战法和平砍的觉醒将,但此时还有所侧重;发展到现在这个阶段,不仅兼顾了战法和平砍,而且是做到了“两头都要抓、两头都要硬”的程度,即战法也强、平砍也硬。
随之而来的是各种克制之道。从克制模式来看,先是简单粗暴的毁车毁盾,再利用铺天盖地的战法取胜,没有任何辅助类buff存在,以周诸为代表;然后发展到了增加并强化削弱战法及平砍的各类虚弱buff,同时大幅强化己身,以刘关张为代表;然后发展到了进一步限制战法及平砍,但没有采取buff的形式,而是设置了全新的“场域”概念、设定了不同的平砍效果,这一点与简单的叠加buff又有很大不同,以吕貂为代表;至于现在这个阶段,既不像周诸那样偏重力量上的简单粗暴,又不像刘关张和吕貂那样走“削弱”模式,而是直接取消武将技能,以孙策和携带朱雀羽扇的周诸为例。可以说,孙策和周诸同样是简单粗暴,但风格和模式却完全不同。形象的说,“周诸是一根筋、只有蛮力,而孙策是在力量的基础上直接耍无赖”,一个是力之简单粗暴,一个是智之简单粗暴,让人不胜唏嘘。
虽然上面的评价只是以部分觉醒武将的部分重点技能为例作出的、并不全面,但其中的发展趋势却也很明显。
因此,攻城掠地的武将克制之道或许进入了新阶段,也代表着武将技能开发出现了新模式、进入了新时期。
谢谢!
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