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本帖最后由 高山少5 于 2014-12-16 01:05:17 编辑
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自11月份新版《攻城掠地》全服新版——远征之王更新后,活动也随之面目一新,获取宝石和经验的途径也更容易。
原本想重新开帖分开写,不过为了大家看起来方便,我又给自己挖了个坑,陆续填补中,欢迎大家纠正!参考:攻城感受之—资源获取与等级经验
原来的攻略早已不适用,那么新版本都做了哪些改变呢?(对于未更改的地方不做复述)获取资源:点卷
古城探宝(更改较大)
原版:ignore_js_opimg id="aimg_941281"src="https://res-bbs.aoshitang.com/data/attachment/forum/201412/15/9412819e890ee016e3d14bd963964afc287395.jpg"style="max-width: 750px;"zoomfile="https://res-bbs.aoshitang.com/data/attachment/forum/201412/15/9412819e890ee016e3d14bd963964afc287395.jpg"file="https://res-bbs.aoshitang.com/data/attachment/forum/201412/15/9412819e890ee016e3d14bd963964afc287395.jpg"class="zoom"onclick="zoom(this, this.src)"onmouseover="showMenu({'ctrlid':this.id,'pos':'12'})"alt=""//ignore_js_op
ignore_js_opimg id="aimg_941283"src="https://res-bbs.aoshitang.com/data/attachment/forum/201412/15/941283dc8170f5fe6059c8623f3af891de9612.jpg"style="max-width: 750px;"zoomfile="https://res-bbs.aoshitang.com/data/attachment/forum/201412/15/941283dc8170f5fe6059c8623f3af891de9612.jpg"file="https://res-bbs.aoshitang.com/data/attachment/forum/201412/15/941283dc8170f5fe6059c8623f3af891de9612.jpg"class="zoom"onclick="zoom(this, this.src)"onmouseover="showMenu({'ctrlid':this.id,'pos':'12'})"alt=""//ignore_js_op
新版:ignore_js_opimg id="aimg_941285"src="https://res-bbs.aoshitang.com/data/attachment/forum/201412/15/941285c84ea03987ae26d6a45927d7957ed735.jpg"style="max-width: 750px;"zoomfile="https://res-bbs.aoshitang.com/data/attachment/forum/201412/15/941285c84ea03987ae26d6a45927d7957ed735.jpg"file="https://res-bbs.aoshitang.com/data/attachment/forum/201412/15/941285c84ea03987ae26d6a45927d7957ed735.jpg"class="zoom"onclick="zoom(this, this.src)"onmouseover="showMenu({'ctrlid':this.id,'pos':'12'})"alt=""//ignore_js_op
ignore_js_opimg id="aimg_941287"src="https://res-bbs.aoshitang.com/data/attachment/forum/201412/15/9412871cad12ea7602f65c0014749ddb532e23.jpg"style="max-width: 750px;"zoomfile="https://res-bbs.aoshitang.com/data/attachment/forum/201412/15/9412871cad12ea7602f65c0014749ddb532e23.jpg"file="https://res-bbs.aoshitang.com/data/attachment/forum/201412/15/9412871cad12ea7602f65c0014749ddb532e23.jpg"class="zoom"onclick="zoom(this, this.src)"onmouseover="showMenu({'ctrlid':this.id,'pos':'12'})"alt=""//ignore_js_op
ignore_js_opimg id="aimg_941289"src="https://res-bbs.aoshitang.com/data/attachment/forum/201412/15/941289f9e450c0fa6e521ecc3d111fae9fce40.jpg"style="max-width: 750px;"zoomfile="https://res-bbs.aoshitang.com/data/attachment/forum/201412/15/941289f9e450c0fa6e521ecc3d111fae9fce40.jpg"file="https://res-bbs.aoshitang.com/data/attachment/forum/201412/15/941289f9e450c0fa6e521ecc3d111fae9fce40.jpg"class="zoom"onclick="zoom(this, this.src)"onmouseover="showMenu({'ctrlid':this.id,'pos':'12'})"alt=""//ignore_js_op
详细数据参考 小强:【新探宝】数据与所有线路完对比原版本区别:
活动时间由原来的2天调整为1天,免费骰子数量由原来的26个,调整为13个;地图从原来的9幅,调整为7幅,分为新手、老手、限时三大类;活动奖励大幅调整;新增加的限时地图,80金币增加5秒,100金币可重置地图;原版本免费收益:ignore_js_opimg id="aimg_941291"src="https://res-bbs.aoshitang.com/data/attachment/forum/201412/15/9412913ae773f6591cdc2e5fc69c4018f31b94.jpg"style="max-width: 750px;"zoomfile="https://res-bbs.aoshitang.com/data/attachment/forum/201412/15/9412913ae773f6591cdc2e5fc69c4018f31b94.jpg"file="https://res-bbs.aoshitang.com/data/attachment/forum/201412/15/9412913ae773f6591cdc2e5fc69c4018f31b94.jpg"class="zoom"onclick="zoom(this, this.src)"onmouseover="showMenu({'ctrlid':this.id,'pos':'12'})"alt=""//ignore_js_op直取终点,未考虑途中点卷数量;新版本免费收益:新版本面临资源取舍,更好的做法在于最求某一种资源最大化,比如获取点卷最大化,以运气最好的情况,忽略老手地图,可获得最高*5万点卷,但其他的资源就会相对减少,比如精炼由原来的50减少为25次;活动时间缩短了,但较原来的每周一次的活动频率并未增加,其免费的收益减少,金币消耗增大;
七擒孟获(更改较大) ignore_js_opimg id="aimg_941279"src="https://res-bbs.aoshitang.com/data/attachment/forum/201412/15/94127927719fcc14107246c67f91d407e75dfd.jpg"style="max-width: 750px;"zoomfile="https://res-bbs.aoshitang.com/data/attachment/forum/201412/15/94127927719fcc14107246c67f91d407e75dfd.jpg"file="https://res-bbs.aoshitang.com/data/attachment/forum/201412/15/94127927719fcc14107246c67f91d407e75dfd.jpg"class="zoom"onclick="zoom(this, this.src)"onmouseover="showMenu({'ctrlid':this.id,'pos':'12'})"alt=""//ignore_js_op
更新前:ignore_js_opimg id="aimg_941785"src="https://res-bbs.aoshitang.com/data/attachment/forum/201412/16/9417853045f5ca52a874f44aa13e5a6916eb15.jpg"style="max-width: 750px;"zoomfile="https://res-bbs.aoshitang.com/data/attachment/forum/201412/16/9417853045f5ca52a874f44aa13e5a6916eb15.jpg"file="https://res-bbs.aoshitang.com/data/attachment/forum/201412/16/9417853045f5ca52a874f44aa13e5a6916eb15.jpg"class="zoom"onclick="zoom(this, this.src)"onmouseover="showMenu({'ctrlid':this.id,'pos':'12'})"alt=""//ignore_js_op
更新后:ignore_js_opimg id="aimg_941787"src="https://res-bbs.aoshitang.com/data/attachment/forum/201412/16/9417871dd90dcf84ea05e793b1c1507d6cdb72.jpg"style="max-width: 750px;"zoomfile="https://res-bbs.aoshitang.com/data/attachment/forum/201412/16/9417871dd90dcf84ea05e793b1c1507d6cdb72.jpg"file="https://res-bbs.aoshitang.com/data/attachment/forum/201412/16/9417871dd90dcf84ea05e793b1c1507d6cdb72.jpg"class="zoom"onclick="zoom(this, this.src)"onmouseover="showMenu({'ctrlid':this.id,'pos':'12'})"alt=""//ignore_js_op
伴随着新版本更新,改动最大莫过于七擒孟获,似乎又回到了**前,那个需要大量幻影的时代。 引用:12月2日全服更新点券兑换幻影调整:80级以上,可进行点券兑换幻影,每天可兑换的次数与玩家等级相关,等级越高,可兑换次数越多;ignore_js_opimg id="aimg_941299"src="https://res-bbs.aoshitang.com/data/attachment/forum/201412/15/94129996d76f526994de19895266bef291ddf6.jpg"style="max-width: 750px;"zoomfile="https://res-bbs.aoshitang.com/data/attachment/forum/201412/15/94129996d76f526994de19895266bef291ddf6.jpg"file="https://res-bbs.aoshitang.com/data/attachment/forum/201412/15/94129996d76f526994de19895266bef291ddf6.jpg"class="zoom"onclick="zoom(this, this.src)"onmouseover="showMenu({'ctrlid':this.id,'pos':'12'})"alt=""//ignore_js_op 新增点卷兑换幻影功能,每次兑换幻影为10个,按照等级进行了限制。新版孟获每擒增加幻影约为40-80个,逐级递增;
新版本增加点卷兑换幻影后,孟获调整的前后对比,到底有多大差距呢?只考虑点卷兑换幻影,2天孟获活动获取奖励:ignore_js_opimg id="aimg_941301"src="https://res-bbs.aoshitang.com/data/attachment/forum/201412/15/941301518acf8fc534d14e95f5f259544ba25d.jpg"style="max-width: 750px;"zoomfile="https://res-bbs.aoshitang.com/data/attachment/forum/201412/15/941301518acf8fc534d14e95f5f259544ba25d.jpg"file="https://res-bbs.aoshitang.com/data/attachment/forum/201412/15/941301518acf8fc534d14e95f5f259544ba25d.jpg"class="zoom"onclick="zoom(this, this.src)"onmouseover="showMenu({'ctrlid':this.id,'pos':'12'})"alt=""//ignore_js_op
从以上数据,不难看出,但从点卷兑换幻影看,新版本孟获免费点卷,受到影响最大为109级以下以及150以上玩家,波及范围为新区玩家和老区投入较高的玩家;参与孟获已不单纯只考虑开箱子成本,以此新版本孟获新增功能:每一个金币借兵将被记为3个;
新功能点卷兑换幻影实际对于孟获活动影响到底多大呢?我们再来看一组数据: 那么假如算上术士工坊,点卷兑换幻影数量,以前一天术士工坊存量100个,每日产量80个为例,(不考虑官职)我们依然用等级比较(140以上为升满术士工坊)
ignore_js_opimg id="aimg_941303"src="https://res-bbs.aoshitang.com/data/attachment/forum/201412/15/9413039f18e5505b97580cdccb720f397e3c94.jpg"style="max-width: 750px;"zoomfile="https://res-bbs.aoshitang.com/data/attachment/forum/201412/15/9413039f18e5505b97580cdccb720f397e3c94.jpg"file="https://res-bbs.aoshitang.com/data/attachment/forum/201412/15/9413039f18e5505b97580cdccb720f397e3c94.jpg"class="zoom"onclick="zoom(this, this.src)"onmouseover="showMenu({'ctrlid':this.id,'pos':'12'})"alt=""//ignore_js_op
通过上图不难看出,即便是未改版的孟获,即便是新增了点卷兑换幻影功能,对于原版本七擒孟获总需求617个幻影,增加官职及活动重叠,依然难以免费到达第七次!而新版本到达7擒基本是超R的特权了,此次改版,难道只是在刺激超R消费吗?(超R还缺刺激吗?)免费奖励受到影响的仍然是较低等级与140级以上玩家。对于大R以及希望开启更多点卷奖励的玩家,有多少人愿意为做到7擒孟获刷上千金币幻影呢?而相对于原版,更多的幻影是否会有更多的人期望开启宝箱呢?当然,这只是在推论,但对于新版幻影需求数量,是会有多少人望而却步。
先锋擂台、神刀、争霸赛;每周六的跨服国战;跨服国战均未做更改;
获得点卷的数据
较原来相比,影响到免费点卷的活动更改2处,对于新版本孟获和古城探宝周期不知,暂无法预估与之前获取收益是否有较大出入;
获取经验、粮食
农田、**、功勋宝箱、刷城国战及围城任务、会战、广结名士均未有改动;
比较值得肯定的是将原先分类的宝石道具进行了叠加,从此不再眼巴巴瞅着某个特殊国战任务,也使仓库有更多存放空间,不得不给**一个大大的赞,实在是一举两得的效果!
牢房
原版:ignore_js_opimg id="aimg_941305"src="https://res-bbs.aoshitang.com/data/attachment/forum/201412/15/941305650b17c703645d7c53be96bfab45705e.jpg"style="max-width: 750px;"zoomfile="https://res-bbs.aoshitang.com/data/attachment/forum/201412/15/941305650b17c703645d7c53be96bfab45705e.jpg"file="https://res-bbs.aoshitang.com/data/attachment/forum/201412/15/941305650b17c703645d7c53be96bfab45705e.jpg"class="zoom"onclick="zoom(this, this.src)"onmouseover="showMenu({'ctrlid':this.id,'pos':'12'})"alt=""//ignore_js_op
新版:ignore_js_opimg id="aimg_941307"src="https://res-bbs.aoshitang.com/data/attachment/forum/201412/15/9413075bbbe68d6fbbc666f0edbd1cb8cc5b8d.jpg"style="max-width: 750px;"zoomfile="https://res-bbs.aoshitang.com/data/attachment/forum/201412/15/9413075bbbe68d6fbbc666f0edbd1cb8cc5b8d.jpg"file="https://res-bbs.aoshitang.com/data/attachment/forum/201412/15/9413075bbbe68d6fbbc666f0edbd1cb8cc5b8d.jpg"class="zoom"onclick="zoom(this, this.src)"onmouseover="showMenu({'ctrlid':this.id,'pos':'12'})"alt=""//ignore_js_op
ignore_js_opimg id="aimg_941309"src="https://res-bbs.aoshitang.com/data/attachment/forum/201412/15/94130929e6de8e47e65ab403b0b60723278703.jpg"style="max-width: 750px;"zoomfile="https://res-bbs.aoshitang.com/data/attachment/forum/201412/15/94130929e6de8e47e65ab403b0b60723278703.jpg"file="https://res-bbs.aoshitang.com/data/attachment/forum/201412/15/94130929e6de8e47e65ab403b0b60723278703.jpg"class="zoom"onclick="zoom(this, this.src)"onmouseover="showMenu({'ctrlid':this.id,'pos':'12'})"alt=""//ignore_js_op
比较:原版牢房,杀敌数1亿左右的俘虏数才能达到50,而经验总和为500万;
新版牢房,即便杀敌数不到千万,也一样能抓到50个俘虏,满级的牢房经验更高达740万;
这是一次较大的福利,在此给**一个赞!
可是原先的自动鞭挞获取经验,为何此处不能自动劳作呢?
经验和粮食数据
未有较大改变,但所需资源的改变势必影响到经验的获取,最终依然是这个问题,既要刷城,又要国战,免费的点卷会够吗?
新版本的答案是:完全不够!
(改天再更新经验表,待更新....欢迎大家提供等级的最新经验数据,谢谢)
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