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本帖最后由 金木水火土 于 2015-10-25 12:05:50 编辑
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收集了很多关于破釜沉舟的判定,却又常常判断不准,比较正确的一个判定是:
两个任务都和本国接壤,并且本国的右上角版图中,己方占有城池数最高。
当然也时常出现意外,算是比较准的一个判定。
今天下午又出现了自动破釜沉舟。
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本来想着今天又是得自己手动刷诏令了,也是无耐,毕竟奖励最多得第五档杀敌数实在太高,自己实力也不咋滴。
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孰知今天魏国突然转向江夏,并且大肆进军,打算怼了吴国,看着也是感觉很有希望的。
前一段时间13吴国和45吴国还有两个国家,貌似签订了什么合同,说是互相发展,帮忙练军团什么的,搞了一通。
吴国影子数量算是急剧上升,在吴蜀纷纷升级二级王朝后,以蜀国经常攻打吴国封地为由,分割联盟。
目前31服的局势就是三国鼎立,你打我我打你,我们一起打他吧,你怎么挡我路,好吧我不打他了我要怼你。
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潼关3600+影子护卫,魏国放了400+的影子后就削弱了攻势,转战江夏。
因为晚上是跨服国战,我们也选择了全力攻打江夏。
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魏国对我方五丈原的攻击就此落下帷幕。
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两国血战一国,吴国的影子一下就落入警告线,一般国战影子掉入500左右的时候,其他两国都会来一波征召**的单挑打击,这个时间段影子不放多点,很容易就跟不上来。
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吴国影子直升1500,不过影子质量并不高,与此同时柴桑有*300+庞德幻影,阻拦了两三分钟左右的时间。
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当然也有怼着魏国一直打的,一不注意就把白马要塞给屠了。
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魏国直接走华容堵住赤壁口,江夏吴国守军一堆落入下风,然后又抛了一堆幻影。
很多人提过小号影子泛滥的问题,有人设想过通过VIP权限,限制每个号的存影子上限,想法是有的,然而这个制度的模型还没有得到构建。
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被包围的吴国城池,影子数量已经是即将崩溃的防线了,但是由于前面还有众多的魏国影子,所以我们也一直看着情况。
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不过这个屠城是真的妙,梦锦儿的幻影处于前面4个魏国幻影加后面50+魏国幻影的里面,就在王旗快速杀敌的瞬间,将城给屠了。
一生相随玩的有点6的,因为除了这一个瞬间,可以说任何情况下都是魏国获胜,赞一个。
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第一次亲眼看到拿双胜的奖励,所以我一直很慢的一步一步的领取奖励,问题是,破釜沉舟的奖励呢?
保存实力的一胜不也是这个奖励么,对于大部分国家,破釜沉舟的难度和保存实力的难度可谓一个天上一个地下。
破釜沉舟的奖励着实不能让人满意啊。
对于破釜沉舟难以双胜的国家,应避免前面所说的可能触发的机制,实在有点吃力不讨好。
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