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本帖最后由 紫墨凤图 于 2016-03-29 12:35:30 编辑
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作为测试服,再次给大家展示下测试服中更新的一些东西,让大家尝尝鲜。
1、军务。
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首先是新增的日常军务方块,据说军务会在非国战时期进行,也就是说军务里的杀敌和国战里的杀敌不共享,军务里有各种各样的事件,有点小意思。这里增加一个提醒:不要设置自动完成世界事件,留着做军务!
2、夏侯惇觉醒。
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哈哈,和我做的夏侯惇猜想相似度很高,可以的。
觉醒夏侯惇前提:周瑜觉醒。
觉醒酒每次只消耗1瓶,觉醒石每次只消耗1个,宝石800起步,1000貌似是上限。
建议三觉醒的玩家先觉醒夏侯惇。
附觉醒瞎子部分作战图:
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貂蝉**觉醒瞎子,该排觉醒瞎子效果不变,依旧可以使用原先叠加的BUFF,不过失去继续叠加和给对方debuff的能力。
3、新武将曹仁。
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和曹操副本不一样,未通过179孟获副本的玩家,无法跳过该副本,等我借到号再更新。
过了第一个180级副本,于禁,NPC是普通战法——飞羽。
不过NPC说了一句我很兴奋的话,“曹仁居然无视陆逊的火计?”
莫非曹仁可以防范陆逊?
期待曹仁的武将数据。
同时,全部觉醒将开启格挡功能。
孟获的获取资格由陷阵营降低为虎豹骑。
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4、黑科技——离线获得屠城奖励
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5、7珍宝
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6、人口概念
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7、远征更新。
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新版远征有一次新的变革,游戏分为进攻方和防守方,不过主要的更新为防守方的作战方式。
【防守方】:
防守的一方进入远征后,无法携带任何资源,即进入远征界面后,将由系 统发放资源给玩家作战,一开始系 统会直接发放一批军备资源给防守方玩家,然后每隔一段时间,都可以再次领取军备资源。
如果防守方是虎符国家,如果30分钟内虎符国家被击败,将触发新机制“虎符争夺战”,此时,虎符交给远征方,同时,防守方开启类似“激昂”的BUFF,幻影和粮食不受系 统限制的同时,清空系统发的军备资源,变为使用己方储备的资源,击败远征方即可夺回虎符。
但如果虎符国家是在30分钟后被远征方击败,那么虎符将不会丢失。
即防守方如果没有虎符,将使用系统赠送的资源进行一整局远征;如果防守方有虎符,30分钟内被击败,即清**备资源,全力夺回虎符,如果是在30分钟后被击败,虎符不算远征方的。
【另一个焦点】
玩家远征失败都会有远征***、远征陷阱,输的越多好像赠送越多,直到胜利即被清空。
***的效果大家都清楚,至于陷阱的效果,据说可以冻结一个目标地形,然后发生一些事情,具体不太清楚,等待有人远征发出战报再作。
首先恭喜同为测试服的56服蜀国的红尘觉醒夏侯惇......
然后借我耍了耍,嘿嘿,挺爽。
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首先,三段扣血为6460、5883、伤害为13651、16757,第三次由于血量过低所以数值跳跃较高不计.
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其次,我挑了172副本,我以为这副本没战法.... 扣血为:9659、6461 伤害为:8304、10149.
第一张图的增加的伤害比例为:22%,减伤BUFF比例为:8%
第二张图的增加的伤害比例为:22%,减伤BUFF比例为:33%
数据跳动有点大,再去世界打了下,发现时减伤BUFF又变成17%了,三个数折中当19%算了。
伤害增加比例大约为22%,减伤增加比例大约为19%。(供争霸赛参赛玩家们参考用)
详细数据等争霸赛的时候,都耐砍的情况下才看得出了,暂且做以上估算。
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