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【皮蛋】《阵法篇》——云锤阵(SLV300~400)—系列8
一、前言:
300 350 400,可以说是几乎所有阵法最终加强的3个阵法等级阶段,当然八卦阵除外因为八卦阵作为第一个破阵阵法他的模式和其他4个阵法完全不一样,但是云锤阵可以说是5个阵法里面最看配置的一个阵法,为啥这么说呢,大家看后续的详细说明就懂了。
二、实测效果:
1:SLV300:描述功能:暮鼓声声伤害提高,实际则是,300级的时候就已经有了350的功能效果,这是这个阵法目前存在的问题之一,也就是说实际300和350是没有区别的
ignore_js_opimg id="aimg_3472690"src="https://res-bbs.aoshitang.com/data/attachment/forum/202203/13/3472690506d515c62e4e7f7702a7d5350907331.jpg"style="max-width: 750px;"zoomfile="https://res-bbs.aoshitang.com/data/attachment/forum/202203/13/3472690506d515c62e4e7f7702a7d5350907331.jpg"file="https://res-bbs.aoshitang.com/data/attachment/forum/202203/13/3472690506d515c62e4e7f7702a7d5350907331.jpg"class="zoom"onclick="zoom(this, this.src)"onmouseover="showMenu({'ctrlid':this.id,'pos':'12'})"alt=""//ignore_js_op
为啥说300就有350级的效果,比如说这张图,测试号攻击力为155216攻击,血量为268383,测试副本依旧是241,防御为48960,血量为267648,可得我方血量高于对方,攻防差值为106256,此时因为血量高于对方1点,触发云锤阵350级特殊加成,提高轰鸣伤害,此时可以看到晨钟不绝的伤害为26654,也即是25%,而晨钟不绝之前的伤害只有16%,也就是300级云锤阵触发了350级的效果导致了,晨钟不绝伤害从16%提升至了25%。
ignore_js_opimg id="aimg_3472691"src="https://res-bbs.aoshitang.com/data/attachment/forum/202203/13/3472691ba72c98488a6df159f92e359e93ee3c6.jpg"style="max-width: 750px;"zoomfile="https://res-bbs.aoshitang.com/data/attachment/forum/202203/13/3472691ba72c98488a6df159f92e359e93ee3c6.jpg"file="https://res-bbs.aoshitang.com/data/attachment/forum/202203/13/3472691ba72c98488a6df159f92e359e93ee3c6.jpg"class="zoom"onclick="zoom(this, this.src)"onmouseover="showMenu({'ctrlid':this.id,'pos':'12'})"alt=""//ignore_js_op
同理,可以看到余音绕梁的伤害变成了15938,也即是15938/106256=15%,也即是伤害从9.75%提高至了15%,这还不算完
ignore_js_opimg id="aimg_3472689"src="https://res-bbs.aoshitang.com/data/attachment/forum/202203/13/3472689423912bce71a6aa85fd0487feb746d38.png"style="max-width: 750px;"zoomfile="https://res-bbs.aoshitang.com/data/attachment/forum/202203/13/3472689423912bce71a6aa85fd0487feb746d38.png"file="https://res-bbs.aoshitang.com/data/attachment/forum/202203/13/3472689423912bce71a6aa85fd0487feb746d38.png"class="zoom"onclick="zoom(this, this.src)"onmouseover="showMenu({'ctrlid':this.id,'pos':'12'})"alt=""//ignore_js_op
暮鼓声声的伤害变成了44283,也即是42%,之前为35%,此时为42%
ignore_js_opimg id="aimg_3472688"src="https://res-bbs.aoshitang.com/data/attachment/forum/202203/13/3472688a6d76a5f32a754cebb4684857c83ebff.jpg"style="max-width: 750px;"zoomfile="https://res-bbs.aoshitang.com/data/attachment/forum/202203/13/3472688a6d76a5f32a754cebb4684857c83ebff.jpg"file="https://res-bbs.aoshitang.com/data/attachment/forum/202203/13/3472688a6d76a5f32a754cebb4684857c83ebff.jpg"class="zoom"onclick="zoom(this, this.src)"onmouseover="showMenu({'ctrlid':this.id,'pos':'12'})"alt=""//ignore_js_op
2:SLV350:当我方遇到强势敌人伤害不变,遇到弱势敌人(最大血量高1),则会提升轰鸣的伤害,晨钟不绝从16%提高至25%,余音绕梁从9.75%提高到15%,暮鼓声声从35%提高至44%(这里和300级出现了不一样的数值,也是数据出现问题之一)
ignore_js_opimg id="aimg_3472706"src="https://res-bbs.aoshitang.com/data/attachment/forum/202203/13/347270636962936042dbc6ede8718fb58013850.jpg"style="max-width: 750px;"zoomfile="https://res-bbs.aoshitang.com/data/attachment/forum/202203/13/347270636962936042dbc6ede8718fb58013850.jpg"file="https://res-bbs.aoshitang.com/data/attachment/forum/202203/13/347270636962936042dbc6ede8718fb58013850.jpg"class="zoom"onclick="zoom(this, this.src)"onmouseover="showMenu({'ctrlid':this.id,'pos':'12'})"alt=""//ignore_js_op
ignore_js_opimg id="aimg_3472707"src="https://res-bbs.aoshitang.com/data/attachment/forum/202203/13/34727076a1be20582a57cf4de724c9cb9277f1c.jpg"style="max-width: 750px;"zoomfile="https://res-bbs.aoshitang.com/data/attachment/forum/202203/13/34727076a1be20582a57cf4de724c9cb9277f1c.jpg"file="https://res-bbs.aoshitang.com/data/attachment/forum/202203/13/34727076a1be20582a57cf4de724c9cb9277f1c.jpg"class="zoom"onclick="zoom(this, this.src)"onmouseover="showMenu({'ctrlid':this.id,'pos':'12'})"alt=""//ignore_js_op
测试号当前攻击为149661,血量依旧高于副本,副本依旧是241副本,防御48960,攻防差值为100701,此时的晨钟不绝伤害为25175,为攻防差值的25%。
ignore_js_opimg id="aimg_3472708"src="https://res-bbs.aoshitang.com/data/attachment/forum/202203/13/347270868ff39577faba6dd11ac34b35192bc7d.jpg"style="max-width: 750px;"zoomfile="https://res-bbs.aoshitang.com/data/attachment/forum/202203/13/347270868ff39577faba6dd11ac34b35192bc7d.jpg"file="https://res-bbs.aoshitang.com/data/attachment/forum/202203/13/347270868ff39577faba6dd11ac34b35192bc7d.jpg"class="zoom"onclick="zoom(this, this.src)"onmouseover="showMenu({'ctrlid':this.id,'pos':'12'})"alt=""//ignore_js_op
余音绕梁的伤害数值为15105,为攻防差值的15%
ignore_js_opimg id="aimg_3472709"src="https://res-bbs.aoshitang.com/data/attachment/forum/202203/13/347270953ed92e141e18e8f66df04ef4df6de97.jpg"style="max-width: 750px;"zoomfile="https://res-bbs.aoshitang.com/data/attachment/forum/202203/13/347270953ed92e141e18e8f66df04ef4df6de97.jpg"file="https://res-bbs.aoshitang.com/data/attachment/forum/202203/13/347270953ed92e141e18e8f66df04ef4df6de97.jpg"class="zoom"onclick="zoom(this, this.src)"onmouseover="showMenu({'ctrlid':this.id,'pos':'12'})"alt=""//ignore_js_op
暮鼓声声的伤害数值为44254,为攻防差值的44%
3:SLV400:描述轰鸣伤害无视对面防御力,实际功能【晨钟不绝】和【余音绕梁】无视防御,并且【余音绕梁】提高至20%,如果被**则是14%
也就是说从400级开始,我们计算伤害的时候不在考虑差值,只需要计算自己的攻击力即可,但是实际这个400级依旧存在问题,那就是暮鼓声声的轰鸣,其实依旧没有无视防御
ignore_js_opimg id="aimg_3472711"src="https://res-bbs.aoshitang.com/data/attachment/forum/202203/13/3472711e61c90fd4621cf4275210a0191413215.jpg"style="max-width: 750px;"zoomfile="https://res-bbs.aoshitang.com/data/attachment/forum/202203/13/3472711e61c90fd4621cf4275210a0191413215.jpg"file="https://res-bbs.aoshitang.com/data/attachment/forum/202203/13/3472711e61c90fd4621cf4275210a0191413215.jpg"class="zoom"onclick="zoom(this, this.src)"onmouseover="showMenu({'ctrlid':this.id,'pos':'12'})"alt=""//ignore_js_op
ignore_js_opimg id="aimg_3472712"src="https://res-bbs.aoshitang.com/data/attachment/forum/202203/13/3472712c6113afc56db3a0542dd038b59fa42e5.jpg"style="max-width: 750px;"zoomfile="https://res-bbs.aoshitang.com/data/attachment/forum/202203/13/3472712c6113afc56db3a0542dd038b59fa42e5.jpg"file="https://res-bbs.aoshitang.com/data/attachment/forum/202203/13/3472712c6113afc56db3a0542dd038b59fa42e5.jpg"class="zoom"onclick="zoom(this, this.src)"onmouseover="showMenu({'ctrlid':this.id,'pos':'12'})"alt=""//ignore_js_op
测试号攻击力为147111,副本依旧是241,防御48960,由于血量高于NPC,所以晨钟不绝造成的伤害为36777,也即是我方攻击力的25%
ignore_js_opimg id="aimg_3472713"src="https://res-bbs.aoshitang.com/data/attachment/forum/202203/13/3472713eff0ecebd6d8443cb97857734507b2d8.jpg"style="max-width: 750px;"zoomfile="https://res-bbs.aoshitang.com/data/attachment/forum/202203/13/3472713eff0ecebd6d8443cb97857734507b2d8.jpg"file="https://res-bbs.aoshitang.com/data/attachment/forum/202203/13/3472713eff0ecebd6d8443cb97857734507b2d8.jpg"class="zoom"onclick="zoom(this, this.src)"onmouseover="showMenu({'ctrlid':this.id,'pos':'12'})"alt=""//ignore_js_op
余音绕梁的伤害为29422,为我方攻击力的20%,这里会发现400级阵法其实吧余音绕梁提高了
ignore_js_opimg id="aimg_3472714"src="https://res-bbs.aoshitang.com/data/attachment/forum/202203/13/3472714fa78f685cdccfa34a9222cac12a0aa0f.jpg"style="max-width: 750px;"zoomfile="https://res-bbs.aoshitang.com/data/attachment/forum/202203/13/3472714fa78f685cdccfa34a9222cac12a0aa0f.jpg"file="https://res-bbs.aoshitang.com/data/attachment/forum/202203/13/3472714fa78f685cdccfa34a9222cac12a0aa0f.jpg"class="zoom"onclick="zoom(this, this.src)"onmouseover="showMenu({'ctrlid':this.id,'pos':'12'})"alt=""//ignore_js_op
但是暮鼓声声这里出现了问题,可以看到伤害为44702,如果结算我方攻击力会发现,此时伤害为30%,但是如果计算差值就是44%,也就是说,暮鼓声声的轰鸣并没有无视敌方的防御力
三、阵法存在的几大漏洞:
1:300级阵法能提前触发350级的功能(属于BUG类增强)
2:350级的暮鼓声声的伤害数值和300级提升的之后不一致,为44%,污蛋个人认为应该还是要改到42%才对,符合数值逻辑
3:400级存在描述错误,并不是轰鸣无视防御,而是单纯的【晨钟不绝】和【余音绕梁】无视防御
4:400级阵法其实提升了余音绕梁的伤害,但是描述并没有,不知道是不是因为孙策的缘故强行提升
四:云锤阵存在的差异:
假如你和对面都是400级阵法,都是20万攻击,35万血,而对面只是比你多了1万血,你们两个之间的阵法就产生了巨大差异
弱势方:晨钟不绝=16%*200000=32000伤害,余音绕梁14%*200000=28000伤害,暮鼓声声35%*200000=70000伤害
强势方:晨钟不绝=25%*200000=50000伤害,余音绕梁20%*200000=40000伤害,暮鼓声声44%*200000=880000伤害
假如你们双方都有传奇孙策的【尚香玉】,此时云锤阵伤害会提高4倍,可得
弱势方:晨钟不绝128000伤害,余音绕梁112000伤害,
强势方:晨钟不绝200000伤害,余音绕梁160000伤害.
这就是为啥云锤阵哪怕你们阵法等级一样,伤害也是天差地别的根本原因,是不是有点夏侯惇的感觉了
五、数据汇总:
ignore_js_opimg id="aimg_3472752"src="https://res-bbs.aoshitang.com/data/attachment/forum/202203/13/347275242cd2f8cd49265a178f7c93b5cbbef42.png"style="max-width: 750px;"zoomfile="https://res-bbs.aoshitang.com/data/attachment/forum/202203/13/347275242cd2f8cd49265a178f7c93b5cbbef42.png"file="https://res-bbs.aoshitang.com/data/attachment/forum/202203/13/347275242cd2f8cd49265a178f7c93b5cbbef42.png"class="zoom"onclick="zoom(this, this.src)"onmouseover="showMenu({'ctrlid':this.id,'pos':'12'})"alt=""//ignore_js_op
ignore_js_opimg id="aimg_3472753"src="https://res-bbs.aoshitang.com/data/attachment/forum/202203/13/347275379587201c7ed5fe8967030ad4d51032c.png"style="max-width: 750px;"zoomfile="https://res-bbs.aoshitang.com/data/attachment/forum/202203/13/347275379587201c7ed5fe8967030ad4d51032c.png"file="https://res-bbs.aoshitang.com/data/attachment/forum/202203/13/347275379587201c7ed5fe8967030ad4d51032c.png"class="zoom"onclick="zoom(this, this.src)"onmouseover="showMenu({'ctrlid':this.id,'pos':'12'})"alt=""//ignore_js_op
ignore_js_opimg id="aimg_3472756"src="https://res-bbs.aoshitang.com/data/attachment/forum/202203/13/34727560cb2b41e1858a6d98541573e3575a30c.png"style="max-width: 750px;"zoomfile="https://res-bbs.aoshitang.com/data/attachment/forum/202203/13/34727560cb2b41e1858a6d98541573e3575a30c.png"file="https://res-bbs.aoshitang.com/data/attachment/forum/202203/13/34727560cb2b41e1858a6d98541573e3575a30c.png"class="zoom"onclick="zoom(this, this.src)"onmouseover="showMenu({'ctrlid':this.id,'pos':'12'})"alt=""//ignore_js_op
ignore_js_opimg id="aimg_3472755"src="https://res-bbs.aoshitang.com/data/attachment/forum/202203/13/3472755eba3a5675b54068be73b181dd3d4886e.png"style="max-width: 750px;"zoomfile="https://res-bbs.aoshitang.com/data/attachment/forum/202203/13/3472755eba3a5675b54068be73b181dd3d4886e.png"file="https://res-bbs.aoshitang.com/data/attachment/forum/202203/13/3472755eba3a5675b54068be73b181dd3d4886e.png"class="zoom"onclick="zoom(this, this.src)"onmouseover="showMenu({'ctrlid':this.id,'pos':'12'})"alt=""//ignore_js_op
六、总结:
云锤阵阵法到此也就全部结束了,如果细心看了4 5点的玩家,应该就明白云锤阵和其他阵法的不同之处,相关的其他阵法的帖子,链接放在下面,目前还缺锋矢阵,方圆阵,以及改版之后的八卦阵(会重写),这三个阵法没有进行写贴,具体研究,后续也会补上,感谢大家收看
https://bbs.aoshitang.com/thread-4404651-1.html
【皮蛋】《阵法篇》——云锤阵(SLV180~260)—系列7
https://bbs.aoshitang.com/thread-4353024-1.html
【皮蛋】《阵法篇》——云锤阵(SLV20~140)—系列6
https://bbs.aoshitang.com/thread-4351574-1.html
【皮蛋】《阵法篇》——云锤阵(LV阵法)—系列5
https://bbs.aoshitang.com/thread-4331219-1.html
【皮蛋】《阵法篇》——雁形阵(SLV300~400)—系列4
https://bbs.aoshitang.com/thread-4319817-1.html
【皮蛋】《阵法篇》——雁形阵(SLV140~260)—系列3
https://bbs.aoshitang.com/thread-4319122-1.html
【皮蛋】《阵法篇》——雁形阵(SLV20~100)—系列2
https://bbs.aoshitang.com/thread-4318660-1.html
【皮蛋】《阵法篇》——雁形阵(LV阵法)—系列1
https://bbs.aoshitang.com/thread-4146921-1.html
【皮蛋】《阵法篇》——融会贯通
https://bbs.aoshitang.com/thread-4109885-1.html
《阵法篇》——八卦阵
https://bbs.aoshitang.com/thread-3991829-1.html
《阵法篇》——阵法属性篇
https://bbs.aoshitang.com/thread-3984319-1.html
《阵法篇》——道具理解篇
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