光荣与梦想
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前面经历了连续两轮的狂欢大促、铸车大赛、建功立业、雪怪来袭、狮王争霸此类不甚令人动心的活动,不少R玩家对姗姗来迟的3000服庆典第二弹——千禧战旗充满了期待。不想,活动一开始就被各种不友好的设置彻底打消了念想。
与普通玩家类似,面对这样的活动,记者团一样犯了难。好不容易等来一个7日的全新大活动,推算来推算去,zui后给出的建议是要么白嫖,要么极少量花金1档,这样的攻略有多大的意义吗。
记者龙凤这次抢了个**,对活动基本设置还不熟悉的玩家可以参考一下龙凤的这篇报道:
【龙凤】活动简介——千禧战旗
下面重点说说为啥本次的活动这么令人难受。
1. 活动分为4个档次,但是完成前面档次之前,是无法得知之后档次的点击需求和对应节点奖励的。这导致了玩家无法根据对应档位的点击次数需求做出精准的全局(7日)zui优消费策略。现有极少数的满档消费方案皆是参考隔壁手游活动的设置做的预测,万一页游的档位设置与手游有所不同怎么办?之前记者团做出的满档方案大多经过了超R玩家的提前验证(一日之内就拉满了),可如果没有超R玩家提前做满,又如何能够获取准确的档位需求和奖励信息呢?即便有个别超R拉满了,但没有透露相关信息又怎么办呢?
2. 商城奖励,平心而论,奖励本身倒不算太差(zui大的遗憾可能要数临时取消了原定的孙策传奇宝物),但按照目前的消费预估,各类道具的定价相较于之前活动普遍提高,这给大量R玩家留下了本次活动消费并不划算的印象:
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3. 节点奖励,目前绝大多数玩家只能看到1档的3个节点奖励,应该说450点进度的168典藏还是相当不错的。可后面几档的进度需求和奖励究竟如何(毕竟后面档位的预估花费会快速升高)?
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光荣本来想去试试2档的奖励(等了这么久好不容易才来了个7日的新活动,就消费个一两千金,好像有点太不够意思了)。今天凌晨终于看到了2档的奖励,也彻底死了这份心(将将18000金去拿200个虎豹,这届的策划实在是好样的)
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4. 排名奖励,这个也是之前诟病很久的问题,要么村服躺赢太轻松,要么竞争激烈服让人望而却步。这次的本服排行奖励,平心而论,奖励本身还是不错的,就是这个上榜条件嘛(8万金起步,还不打折!)。很好,彻底断了村服躺赢的念想,同时也断了广大普通R玩家上榜的念想。至于说隔壁手游从2000进度的门槛降到1500进度,也只能说是聊胜于无(预估花费从8万金降到了4万金左右),如果继续降到1000进度(1.8万金左右),可能会有些吸引力。
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5. 中途宝箱奖励,这个就彻底呵呵了。攻城进来的中途宝箱,一种是比较喜人的(如上个月的千禧庆典),一种是比较渗人的(如今年春节的系列活动)。本次活动不巧就沿用了春节的渗人模式,尽管也有玩家开出了198佳酿的大奖,可更多玩家看到的可能只是木炭、精粹、水镜书卷之类的无奈货(参见下面的数据实录)。
6. 基础资源奖励中规中矩,虽没有惊喜,好在本来期待值也就不高。相比而言,每日30次的免费次数可能成了本活动为数不多的亮点。以陨铁为例,每日足足可以免费获得1000左右陨铁,对各类玩家还是相当不错的。按7日1档规划,每日约需完成65点进度,活动首日花费280金的具体收益情况如下,玩家可以自行体会判断:
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末了,再多补一句,一般全新的大型活动大多会搭配各类消费、线下活动,这次怎么连这个都忘了?如果搭配一个祈福送礼,可能还可以硬着头皮考虑多做1档试试。
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