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【引言】调查问卷开了这么多次,每次调查的问题都是偏向大神的,这次也一样。虽然可以理解**的这种做法,但还是希望问题里面多包含一些普通玩家关心的议题,并真正予以正视和解决。另外,笔者也借着新调查问卷略微水几句。
本次问卷调查涉及几大板块,如觉醒、战车、阵法、活动,基本包含了目前攻城掠地所有的关键议题,但明显的都向RMB玩家倾斜。话不多说,下面就来谈谈笔者对这些问题的看法:
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实话实说,我只喜欢戍卫边关,其他都不喜欢。
联合觉醒,推出速度太快,而且旧有觉醒武将消耗几乎没降低,这一点就很烦;觉醒曹操,实际上有些废柴,超级辅助武将但比起真正的主力还是有差距,虽然争霸赛有所表现,但对不起他的“曹十瓶”荣誉称号;业炎战车,妥妥的大神标配,我就不评论了,以后陨铁贬值迟早普及,到时候再说;九级六韬兵书,属性很高,但代价很大,有玩家之前估测秒1本需要4.5万金币,就算慢慢攒,看起来也很难搞,不过鉴于阵法算半新系统,以后还有贬值,就不多批评了;**盛宴,拼脸活动,大神就是拿皮肤,普通玩家拿点资源,脸好拿个红宝、紫宝顶天了,实际上还算可以;新副本长坂桥,难度太高,以后肯定会降低难度,也不评价了;戍卫边关,难得的好活动(针对普通玩家),希望以后多出这种活动。
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新联合刘关张,强度有了,消耗也大体和周诸相当,威力和周诸差不太多,但笔者这里想说的是推出新觉醒就应该降低旧觉醒的消耗,特别那些单将,联合不降可以理解,单将降低消耗不算过分吧?关于这一点以后还要多提建议。
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觉醒副本开发确实有新意,也能在一定时间段内对小号流的觉醒方面予以遏制,但问题是觉醒曹操本身比较废,就算让你遏制好像也没什么大不了的,反而是小号现在都奔联合觉醒去了,以后铺天盖地的二层觉醒周诸,想想都头皮发麻。所以,这个副本觉醒形式是好的,但要想更好,还要多琢磨、巧设计,毕竟一些比较废的觉醒武将就没必要设这种副本卡人了。
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觉醒曹操副本难度还行,目前确实能卡住小号,设计不错,但很快也卡不住了,这种手段本意是想用硬件卡觉醒,但效果似乎还不佳。所以觉醒武将的前置条件该如何设置,还需要策划仔细思量。
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觉醒曹操强度如何,有目共睹,和主力武将比较自然差距很大,比武有点用,但只能说难堪大用。和当初的觉醒貂蝉差不多,只不过比貂蝉好一些。对普通玩家来说以后打副本好用,仅此而已。但在全民点联合的背景下,觉醒曹操的普及看起来遥遥无期。
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业炎战车的外观,实话实说,普遍的评价是“太丑了”,虽然属性提升多,但外观确实不敢恭维,后面开发2—5车武装,外观上还是需要好好设计一番。
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业炎战车强度分为2部分:属性+特效。属性没的说,自然加成很高,但特效就比较鸡肋,所以后面设计其他战车武装,特效方面需要加强。
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六韬兵书整体上很强力,这个没什么疑问,但部分六韬兵书也存在鸡肋的现象,比如兵种克制兵书,其他不举例了。
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普通玩家基本喜欢四合一的方式,大神可能更喜欢现行的六韬升级方式。这个问题实际上不需要问,角度不一样,面对的人群不一样,众口难调。**为了吸金,肯定照顾大神的需求,所以没什么好说的。
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神张飞吸引力,怎么说呢?他的强度肯定不行,但他胜在国战盛宠不衰,什么封地战、国战、推城,都还可以,综合评价略好,但仅此而已。
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我更喜欢戍卫边关,因为其他几个活动太拼脸,且不拼脸也拿不到太多好东西。戍卫边关则不一样,具体都有体会了。
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喜欢戍卫边关的原因,一个是活动参与方式极其简便,一个是奖励种类丰富,再一个稳定性好,最后收益还不错。至于大奖的吸引力,也就个别几个有吸引力。
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一个个说:(1)战车,目前相关活动很多了,对应福利也不错,如果想继续贬值,建议缓慢贬值为上策,另外需要提到的是图纸奖励能不能提一提?许多时候缺图纸太尴尬,如果出新活动,图纸奖励要跟上;(2)阵法,作为一个半新系统,活动也就出了2个,以后贬值空间很大,如果能推出新活动,再好不过;(3)珍宝,不需要出新活动了,至于10珍宝,看起来没有普及的必要,RMB玩家也有自己的权益,好不容易有个勉强保值的系统,还是不要动为好;(4)觉醒,强烈建议推出新活动,原因不说了,心知肚明。总之,如果出新活动,建议出新阵法活动+新觉醒活动。
这次调查问卷基本还是面向大神的,但也相当程度的兼顾了小号的想法,比如关于活动的建议,这一点是比较好的趋势,希望以后能保持。另外,笔者在帖子里说了不少大实话,希望**能考虑一二,至少做到不要把现有福利缩水或减免。
谢谢!
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