隔壁村长苍老师
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【合理游戏、健**活】
先来两张图,大家直观对比下****的属性有多**
ignore_js_opimg id="aimg_3571693"src="https://res-bbs.aoshitang.com/data/attachment/forum/202206/25/3571693d316926bb4570564ad614376c9d6b0dc.png"style="max-width: 750px;"zoomfile="https://res-bbs.aoshitang.com/data/attachment/forum/202206/25/3571693d316926bb4570564ad614376c9d6b0dc.png"file="https://res-bbs.aoshitang.com/data/attachment/forum/202206/25/3571693d316926bb4570564ad614376c9d6b0dc.png"class="zoom"onclick="zoom(this, this.src)"onmouseover="showMenu({'ctrlid':this.id,'pos':'12'})"alt=""//ignore_js_opignore_js_opimg id="aimg_3571694"src="https://res-bbs.aoshitang.com/data/attachment/forum/202206/25/357169474ce8b77b4d8ee3b8bbb66bccca01bce.png"style="max-width: 750px;"zoomfile="https://res-bbs.aoshitang.com/data/attachment/forum/202206/25/357169474ce8b77b4d8ee3b8bbb66bccca01bce.png"file="https://res-bbs.aoshitang.com/data/attachment/forum/202206/25/357169474ce8b77b4d8ee3b8bbb66bccca01bce.png"class="zoom"onclick="zoom(this, this.src)"onmouseover="showMenu({'ctrlid':this.id,'pos':'12'})"alt=""//ignore_js_op
众所周知,兵力除以3就是血量,也就是一个****24000的血,这还是不考虑象牙、十一珍加成的
当然,游戏进入了这个阶段,至少在我个人看来31万血和30万血差距不大,后期看攻防,7万防御和6万防御是天差地别的
好,言归正传,大概花费1万金左右,四天拿下点睛笔,前三天没花钱,基本就是线下整的2888一共四天,这里再去除跑十一珍的钱,所以1万差不多
龙凤挂饰的话按照正常定价,我觉得1-1.2万一个,金精矿在我们区铸车1700金30矿,120矿的话7000金,也就是说在我们区,一个****价值5万金,有的区矿会贵很多
拿到点睛笔之后,首先你的龙凤挂饰得解锁,提前一天就解锁啊,有24小时时间,解锁后才能填进去,该过程不可逆
ignore_js_opimg id="aimg_3571688"src="https://res-bbs.aoshitang.com/data/attachment/forum/202206/25/3571688f737a46f4da230ae7cb10f16fcd7aa5c.png"style="max-width: 750px;"zoomfile="https://res-bbs.aoshitang.com/data/attachment/forum/202206/25/3571688f737a46f4da230ae7cb10f16fcd7aa5c.png"file="https://res-bbs.aoshitang.com/data/attachment/forum/202206/25/3571688f737a46f4da230ae7cb10f16fcd7aa5c.png"class="zoom"onclick="zoom(this, this.src)"onmouseover="showMenu({'ctrlid':this.id,'pos':'12'})"alt=""//ignore_js_opignore_js_opimg id="aimg_3571690"src="https://res-bbs.aoshitang.com/data/attachment/forum/202206/25/35716903093d24c11bdabd2fd821bfa842fad32.png"style="max-width: 750px;"zoomfile="https://res-bbs.aoshitang.com/data/attachment/forum/202206/25/35716903093d24c11bdabd2fd821bfa842fad32.png"file="https://res-bbs.aoshitang.com/data/attachment/forum/202206/25/35716903093d24c11bdabd2fd821bfa842fad32.png"class="zoom"onclick="zoom(this, this.src)"onmouseover="showMenu({'ctrlid':this.id,'pos':'12'})"alt=""//ignore_js_op
然后就是选淬火,原先12个淬火,我留了一个开山,其他就算几个最高的统
ignore_js_opimg id="aimg_3571691"src="https://res-bbs.aoshitang.com/data/attachment/forum/202206/25/3571691f9f250025824483afdbffd93522f6691.png"style="max-width: 750px;"zoomfile="https://res-bbs.aoshitang.com/data/attachment/forum/202206/25/3571691f9f250025824483afdbffd93522f6691.png"file="https://res-bbs.aoshitang.com/data/attachment/forum/202206/25/3571691f9f250025824483afdbffd93522f6691.png"class="zoom"onclick="zoom(this, this.src)"onmouseover="showMenu({'ctrlid':this.id,'pos':'12'})"alt=""//ignore_js_op
最后给武将装备上,空出来一个格子装上至尊象牙(我都试了,旷世龙、旷世凤都不如象牙,象牙20%加成对于72000兵力来说太猛了,光加成就和它们基础属性差不多了)
最后给大家直观对比一下武将前后属性的差距,我都没带二车,也没带黄忠,轻轻松松跻身30万血
ignore_js_opimg id="aimg_3571689"src="https://res-bbs.aoshitang.com/data/attachment/forum/202206/25/35716892dbb8268799197332eacd00787b9c52e.png"style="max-width: 750px;"zoomfile="https://res-bbs.aoshitang.com/data/attachment/forum/202206/25/35716892dbb8268799197332eacd00787b9c52e.png"file="https://res-bbs.aoshitang.com/data/attachment/forum/202206/25/35716892dbb8268799197332eacd00787b9c52e.png"class="zoom"onclick="zoom(this, this.src)"onmouseover="showMenu({'ctrlid':this.id,'pos':'12'})"alt=""//ignore_js_opignore_js_opimg id="aimg_3571692"src="https://res-bbs.aoshitang.com/data/attachment/forum/202206/25/3571692b6e7d2ce0ed25535f8fca269a6b652a5.png"style="max-width: 750px;"zoomfile="https://res-bbs.aoshitang.com/data/attachment/forum/202206/25/3571692b6e7d2ce0ed25535f8fca269a6b652a5.png"file="https://res-bbs.aoshitang.com/data/attachment/forum/202206/25/3571692b6e7d2ce0ed25535f8fca269a6b652a5.png"class="zoom"onclick="zoom(this, this.src)"onmouseover="showMenu({'ctrlid':this.id,'pos':'12'})"alt=""//ignore_js_op
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