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3月5日下午,攻城掠地进行了维护更新,虽然不是每月底的那种正式新版更新,但也优化了不少内容,其中最引人注目的当属先帝试炼5100—6000米的“秦始皇副本”。参照惯例,秦始皇副本也是1000米,不同的是NPC特效更复杂、NPC攻防血再创新高,甚至每个副本的每组NPC都有显著差异。笔者在本帖中会具体介绍其特点与差异,下面来看看具体情况。
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为了让各位玩家有一个基本印象,接下来先上视频,然后分析:
【优酷版】
【信念之火】攻城掠地之先帝试炼5100—6000米介绍
http://***yer.youku.com/***yer.php/sid/XNDA4NzkwODQyNA==/v.swf
【B站版】
【攻城掠地】先帝试炼5100—6000米介绍https://www.bilibili.com/video/av45514379/
注:以上视频画质最高都可达超清。
先帝试炼自推出以来,一直为玩家所喜爱,只是在兵符获取上、有时候可能有一定的困难。此次更新的秦始皇副本(5100—6000米),从奖励上而言,仍然是兵书类,首次通关奖励为6级兵书和7级兵书各一本,属性随机;后面再打,就是5级和6级兵书各一本,同样属性随机。从难度上而言,秦始皇副本无疑非常困难,NPC特效繁多,攻防血大幅提升,且每一层的每组NPC(一般2—3个NPC为一组)特效和属**有明显差异。另外,NPC有打5排的战法权御天下,统一带4车;同时携带80级方圆阵,具备变阵效果。刘备虚弱buff对NPC无效、张飞龙吼的降攻buff对NPC有效、马超混乱无效。笔者会在下文中分别就每层NPC的情况作出介绍与分析。
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兵马成俑:不带战车的NPC排出场时牺牲一半血量使自身兵马俑化,带战车的排无法兵马俑化,且每个NPC只能进行1次兵马俑化。兵马俑化之后,NPC获得“不坏之躯”效果。兵马俑化和非兵马俑化的NPC外观造型有明显区别。
不坏之躯:兵马俑化之后的NPC,一方面拥有类似于周泰“不*”的技能,每受到4次攻击,叠加1层攻防,最多叠加4次;另一方面,兵马俑化之后的NPC有“缴械”效果,好像是概率缴械。“缴械”以后,我方无法平砍,只能被动挨打,直到被NPC平砍致死(注意和邓艾的区别),且“缴械”效果对我方攻防的削弱较为明显。
秦王暴政:NPC有概率反叛,归入我方阵营,和我方一起战斗,带战车的NPC不反叛。公告里写的是“杀死一定**”,经过测试,应该是概率。
祖龙之箭:祖龙箭攻击5排,优先级高于炎龙冲阵,每排上阵自动释放(兵马俑化的排无法释放),受到祖龙箭的攻击越多,其伤害也进一步加深;我方单排**累计被祖龙箭射中3次,该排就会受到爆炸伤害,伤害值特别高(可以理解为NPC暴击、乱舞);祖龙箭的负面效果对带战车的排无效(如黄月英在套盾前被祖龙箭射中,则保留祖龙箭增伤效果)。5500米及其之后的NPC才有祖龙箭效果,5500—5900米的NPC祖龙箭伤害不会破甲(即不超过12000),5900米的前2个NPC祖龙箭效果破甲,后3个NPC祖龙箭效果不破甲;6000米的5个NPC祖龙箭效果全部破甲。
NPC特效与战法的释放顺序依次为:先兵马成俑,再祖龙之箭,最后战法。
【5100米】
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除战车、阵法、战法外,5100米的NPC血量相同,且都有“兵马成俑”效果。这一层较为简单。
【5200米】
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除战车、阵法、战法外,5200米的NPC血量相同,都有“兵马成俑”效果,该层也较为简单。
【5300米】
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除战车、阵法、战法外,5300米的NPC血量相同,第1、2个NPC有“秦王暴政”效果,第3、4、5个NPC有“兵马成俑”和“秦王暴政”效果。
【5400米】
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除战车、阵法、战法外,5400米的前2个NPC血量相同、后3个NPC血量相同,且后3个NPC的血量高于前2个NPC。第1、2个NPC有“祖龙之箭”效果,第3、4、5个NPC有“兵马成俑”、“秦王暴政”、“祖龙之箭”效果。其中,祖龙之箭伤害较低。
【5500米】
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除战车、阵法、战法外,5500米的第1、2个NPC血量相同,第3、4个NPC血量相同,第5个NPC血量介于这2组之间,且血量高低分布也按此顺序。第1、2个NPC有“祖龙之箭”、“秦王暴政”效果;第3、4个NPC有“兵马成俑”、“秦王暴政”、“祖龙之箭”效果;第5个NPC有“祖龙之箭”效果,且其战法攻击3排。本层中,祖龙之箭伤害有所提升。
【5600米】
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除战车、阵法、战法外,5600米的第1、2个NPC血量相同,第3、4、5个NPC血量相同,且后3个NPC血量高于前2个。第1、2个NPC有“祖龙之箭”、“秦王暴政”效果;第3、4、5个NPC有“兵马成俑”、“秦王暴政”、“祖龙之箭”效果。本层中,祖龙之箭伤害再次提升。
【5700米】
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除战车、阵法、战法外,5700米的第1、2个NPC血量相同,第3、4、5个NPC血量相同,且后3个NPC血量高于前2个。第1、2个NPC有“祖龙之箭”、“秦王暴政”效果;第3、4、5个NPC有“兵马成俑”、“秦王暴政”、“祖龙之箭”效果。本层中,祖龙之箭伤害再次提升。
【5800米】
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除战车、阵法、战法外,5800米的第1、2个NPC血量相同,第3、4、5个NPC血量相同,且后3个NPC血量高于前2个。第1、2个NPC有“祖龙之箭”、“秦王暴政”效果;第3、4、5个NPC有“兵马成俑”、“秦王暴政”、“祖龙之箭”效果。本层中,祖龙之箭伤害大幅提升。
【5900米】
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除战车、阵法、战法外,5900米的第1、2个NPC血量相同,第3、4、5个NPC血量相同,且后3个NPC血量高于前2个。第1、2个NPC有“祖龙之箭”、“秦王暴政”效果;第3、4、5个NPC有“兵马成俑”、“秦王暴政”、“祖龙之箭”效果。本层中,祖龙之箭伤害继续提升。
【6000米】
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除战车、阵法、战法外,6000米的前4个NPC血量相同,第5个NPC血量高于前4个NPC。第1、2个NPC有“祖龙之箭”、“秦王暴政”效果;第3、4个NPC有“兵马成俑”、“秦王暴政”、“祖龙之箭”效果;第5个NPC有“祖龙之箭”效果,其战法“万箭穿心”打5排、伤害超高。本层中,祖龙之箭伤害达到顶峰。
【玩家战力评估&现有攻打方案】
该副本难度再创新高,通关该副本对玩家的硬件与战力提出较高要求。根据笔者估测,“10珍宝+觉醒曹操+3层周诸+满2部件的5车+4个以上至尊御宝+一定兵符”可以通关该副本,无觉醒曹操的、可用醒一层刘关张代替。根据以上估测,现有较为低配的攻打方案为“5车曹操(醒一层刘关张)+4车周诸+2车黄月英+1车马超+3车周泰”,5900米之前只需要1个加血兵符,5900米需要1套兵符,6000米较为简单、视情况而定(最好也有攻击符、血量符、平砍减伤符)。
若无兵符通关该副本,可能需要达到或接*“10珍宝+满5车+醒一层刘关张+5至尊御宝”的水平。
以上攻打方案仅供参考,更多合理化攻略还有待后续探索与开发。谢谢!
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